Finished my last game using small map 7 civ deity raging hordes, and landed in 1535.
I don't have detailed log file but I can describe how I did it.
First I expanded and built as many cities as possible until around 600 AC. I use a city close to my capital as the science city(whale, silk, wheat that I turned into silk). Not the best city and could be improved (only 3 special no river). Grew that city to size 12 using trade caravns. Build up the usual OCC wonders + all the happiness wonders using caravans from all my little cities. I was able to switch to democracy around 600 BC (thanks to the happiness wonders) wltPD with 20% luxuary. Was able to grow the science city to size 32, several cities to size 5. I pick 4 trade rich cities and grew them to size 11 as secondary science cities (3 trade routes, lib, univ, temp, mark)producing around 100 beaker each. I also used the wonder to spaceship part trick using caravans to build up shields in 24 cities. Was able to launch the spaceship 1 turn after discovering sup. cond. had 3000 gold left (should have managed better)
Had 80 cities at the end of the game.
Some dates:
2300 monarchy
2250 in monarchy
1000 writing
around 600 AC democracy took 4 turns to switch gouv
920/940leadership
1000 search tactics
1100 search corp
1260 electronics
1400 adv flight
1420 rocket
1440 space flight
1460 plastic
1480 laser
1500 gen engeen
1510 sup cond
1520 fus power launch space ship
1535 landed
I don't have detailed log file but I can describe how I did it.
First I expanded and built as many cities as possible until around 600 AC. I use a city close to my capital as the science city(whale, silk, wheat that I turned into silk). Not the best city and could be improved (only 3 special no river). Grew that city to size 12 using trade caravns. Build up the usual OCC wonders + all the happiness wonders using caravans from all my little cities. I was able to switch to democracy around 600 BC (thanks to the happiness wonders) wltPD with 20% luxuary. Was able to grow the science city to size 32, several cities to size 5. I pick 4 trade rich cities and grew them to size 11 as secondary science cities (3 trade routes, lib, univ, temp, mark)producing around 100 beaker each. I also used the wonder to spaceship part trick using caravans to build up shields in 24 cities. Was able to launch the spaceship 1 turn after discovering sup. cond. had 3000 gold left (should have managed better)
Had 80 cities at the end of the game.
Some dates:
2300 monarchy
2250 in monarchy
1000 writing
around 600 AC democracy took 4 turns to switch gouv
920/940leadership
1000 search tactics
1100 search corp
1260 electronics
1400 adv flight
1420 rocket
1440 space flight
1460 plastic
1480 laser
1500 gen engeen
1510 sup cond
1520 fus power launch space ship
1535 landed
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