When the flag drops the first unit into an enemy city will be healed. The situation I am asking about is when the city is yours, and your unit inside survives the assault. I saw a "healing" in this situation over the weekend, and I guess I had not been paying attention (or permitting attacks on my cities - this was an Early Landing game with minimal defenses) to see this before. A Phalanx fortified in a size 1 city was attacked by two Barb Archers. The first left the Phalanx yellow but veteran, I watched carefully (sweating profusely and praying fervently would be a better description) as the second attack failed and the Phalanx was distinctly red, but when I checked it right after the battle it had improved to yellow.
Anyone know the parameters on this kind of healing? I reran the combat a few times and saw similar results: once the Phalanx was down to yellow after the second attack, but when I checked it as soon as my turn started it was up to green, but not full-bar. So the healing seems to be something like 3-4 units of health, not a full recovery like conquering a city.
Anyone know the parameters on this kind of healing? I reran the combat a few times and saw similar results: once the Phalanx was down to yellow after the second attack, but when I checked it as soon as my turn started it was up to green, but not full-bar. So the healing seems to be something like 3-4 units of health, not a full recovery like conquering a city.
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