The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
IMO PBEM is a fine intermediate: no need to get the hang of full speed playing 1turn/minute, but you fight strong opponents, very able to spend a week designing the details of their next betrayal
Originally posted by Six Thousand Year Old Man
I still get some challenge from the AI... for a little while at least
That's the main thing. Early on the AI can be challanging. But once you get your infrastructure built and you core industrialization area primed it just becomes a matter of time. I used to like playing a lot of starts just up to that point because that's where the most fun was. But you always knew how it was going to end.
And LF, PBEM is the exact Opposite of MP, turns taking weeks. It would be tough keeping my concentration that long. It would be like computer programming. Every time you set a program down, you need extra time (which to me seems wasted) everytime you pick it up again to refresh yourself on what you did.
And for the record, all our turns don't take just a minute. I was just slicing a specific early time period. Later turns take considerably longer.
RAH
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Originally posted by Ming
... other humans act differently all the time instead of the same ole you get from the AI
Well I guess you're right there Ming! Playing succession games reflects that challenge. The AI is no problem ... but the humans you sometimes have on your side ...
The positive thing is that humans tend to learn from their mistakes.
Well I guess you're right there Ming! Playing succession games reflects that challenge. The AI is no problem ... but the humans you sometimes have on your side ...
The positive thing is that humans tend to learn from their mistakes.
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SG(2)
Gotta keep the game interesting somehow... for example, some people don't like early republic... others do, whether it's a good idea or not!
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
That's right STYOM ... the good thing about our Games is it makes you play from an unusual situation, often one which you would never have contrived yourself.
Succession Games are scenarios of all Civ play ... the good, the bad and the ugly.
Originally posted by Scouse Gits
That's right STYOM ... the good thing about our Games is it makes you play from an unusual situation, often one which you would never have contrived yourself.
Succession Games are scenarios of all Civ play ... the good, the bad and the ugly.
SG(2)
*chuckles* like when one player tried to nurture a barb city 3 spaces from the SSC?
Or later someone decided to found the Red Continent by leaving many cities undefended with high barb activity? That one worked out (eventually) if i remember right
Give me a good MP game anytime... Nothing like the "thrill" of watching some opponent unload 8 vet crusaders from ships next to your capital. You gotta love it
@ SGC - that sounds like the Sticky Mouse Republic challenge... I remember it well And I also remember that those NON Cavalry did help a bit
@War4ever - I taught the game to a girlfriend as well... she played so slow it was painful... And then I always wanted to say, "No, don't give them the tech!" Ahhh well... I'm never doing THAT again.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
@War4ever - I taught the game to a girlfriend as well... she played so slow it was painful... And then I always wanted to say, "No, don't give them the tech!" Ahhh well... I'm never doing THAT again.
yeah the crazy thing is i tend to get all emotional when she plays, and then frustrated, b/c i feel like her poor showing on deity is a reflection of my skill.....
she gets bogged down, then i come in like "the cleaner" from Pulp Fiction and have to fix everything....
meanwhile her jaw is on the ground i have created a monster me thinks
War4, you should set up your old machine for her so you can both play in the same MP games with us. That would be the ultimate learning experience for her. Think how long your relationship with her would last after a few weeks of that.
RAH
Then you'd have even more time for posting.
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
sounds like you've had more luck introducing girlfriends to the game than i did initially, i introduced the game to a friend and she was hooked. She even went out and bought 2 other versions of Civ. But she was having problems getting past chieftan - i gave the suggestion of trade and roads and she found it too easy and gave up on the game, bored with it I think she only stopped by this website once or twice...
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