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Originally posted by Six Thousand Year Old Man
Does rah ever whack you over the head with that crutch?
Frequently. But I rarely get HG in our games. You have to be prepared not to have it, which I do. But if it falls in your lap, you're silly not to take it. Fortunately I don't need it to Kick War's butt.
RAH
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
I've seen Berz do it on occasion under certain circumstances.
A lot of first/second timers have done it too, but for some reason they don't do it for long. Or we just never see them again.
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
IMHO rah, your small rock world with 4 players is just too crowded for the luxury of restricting the size of militia, and you rarely get past the first 2 governmen advances in one night. (Any luck with a continuation game yet?)
So you gotta learn to thrive in Monarchy. Celebration is not a viable growth option.
Back OT, I can't rmember ever getting Colossus and HG together. If I want a SSC, I go Colossus - Mike's, then celebrate.
edit; spelling
Apolyton's Grim Reaper2008, 2010 & 2011 RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
Just because straight rush to Repub isn't common does not mean that celebrating in Repub is rare. In fact it's quite common. (especially if you have HG) Having HG and COL in the same city in our games, also isn't rare.
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
@Jrabbit
Unless you're playing an offshore trading strategy as has been discussed, I would think it would be preferable, and even usual, to have HG and Col in the same city if you have them at all.
To wit: I play on large maps usually. So the name of the game is expansion, particularly in the early going. So I like HG to keep my expansion from becoming unruly (i.e. beyond 5-7 cities). Often I build it in my capital, from scratch before I have Trade.
Usually my capital is on a decent starting site - and it's probably going to be bigger than the other cities which I limit to size 2-3 if I can, for a while. So it makes sense to build Colossus there as well. The city will already be celebrating - so adding an extra trade arrow there and then building library, market, uni etc makes a lot of sense. If you build Colossus somewhere else with the intent to make it a SSC, you need to make the city celebrate first (HG city does that automatically, more or less) - which can be an effort (market/turn up lux/eins) IMO.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Originally posted by rah
Just because straight rush to Repub isn't common does not mean that celebrating in Repub is rare. In fact it's quite common. (especially if you have HG) Having HG and COL in the same city in our games, also isn't rare.
Not quite what I meant. I was trying to say that that celebrating in Repub is seldom a viable Growth strategy -- specifically in the Friday Night Rah games I'm familiar with. (Of couse, I usually only see the first 2000 - 3000 years.)
I run to Republic and celebrate quite often in solo games. What I was asking was whether your particular game conditions, now well-tested through play, make the celebrating Repub impractical. My impression was that this is in fact the case.
Or are you saying that celebrating Republics are "quite common" on Rah Rules Fridays?
Apolyton's Grim Reaper2008, 2010 & 2011 RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
lol, i hardly call our one night stand powergraph games any indication of who is winning
all it does is point out lads having problems.
if someone celebrates, they have the pg lead, if noone does then the person with HG usually has the pg lead....
or the person with pyramids....but with one nighters, not enough 'real' action happens, however if we played another session, we might see some different results ....but untill then.... the top two usually dn't have a problem or enough of a lead to really take advantage....
JR, celebrating is not uncommon even in our one night stands. But as War said, the pg is usually only an indication of who had a bad night, not who had the best.
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
It seems to me that celebrating a republic is one of those 'short term pain for long term gain' activities. Usually to grow all my cities up to size 8 (more, if they have the infrastructure), I need to reduce my tax/sci in favour of luxuries, and curtail the activities of out-of-city units, for several turns. This is something that can readily be done in SP (because the AI will leave you alone, or attack ineffectively), but in MP you probably won't be left alone to celebrate for a sustained period. And if you can't sustain the celebration... the lost time with low science rate and few units out of home cities, might kill you.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Not really if you plan it right.
The lower science rate really isn't a problem. With the increased arrows, the number of turns needed usually increases a bit, but that is well offset by higher trade bonuses. If you pay attention to where your ships are homed and use units from other cities to escort the settlers on the ships, you can still expand at sea without a problem. The only thing you can't do is send out a massive attack force. But if that is your need, you can always drop back into monarchy or make a beeline for SOL and communism. Getting all your cities to 8 doesn't take that long.
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Hmm... well then, aside from learning curve issues... where do I sign up for MP?
It still seems to me that tiny rock + MP <> Republic!
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
I think your instincts are sound......generally I wouldn't go republic too early on Rah's settings either. But sometimes trade may be your best chance......you have to play each game as it comes, and it will never be the same.
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