The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Mercatia
Hey Graag I'll try MP with you... Im still quite green but I know a few tricks. By the way can you save MP games and play at different times?
lol thanks, I only really contact people through icq, so add me.
Its always good to play someone new.
I remember the no city challenge we played... fun but surprisingly easy... don't remember only building units though, could add a new angle of difficulty.
I started the gigagame. Going well, I only fear the key is trade, which I am only begining to master. My exploration goes quite well and my civ size, but I'm worried I'm not up to speed on trade. Will be very curious to see how other people played this one. I've recently gone early rep, having huge happiness problems... HG on the way...
I have discovered that China and Spain are really one and the same country, and it's only ignorance that leads people to believe they are two seperate nations. If you don't belive me try writing 'Spain' and you'll end up writing 'China'." Gogol, Diary of a Madman
Its the same with any attachments.Theres' a few over in mp forum but all I get is "Congratulations!.You have found a missing page".Doesn't matter if I click on it or if I right click and save as.
Seems Rah has/had the same problem.And finbar also.
Rah was netscape.I am IE so thats not it.
The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu
Of course, it didn't work because I tried to play 2.42. It works like a charm with my UCC CD. I have played past 1AD and shall post a few details within a few minutes.
OK it's a tiny island, but quite hospitable.
I have built Col, HG and Marco, but the Roman civ remains a small one: 5 cities, 27 squares worked and 25 shields/turn.
Come on smash! I bet you can beat that .
BTW SG2 do you wish early conquest or early launching?
I have started the deep south game, and am doing well. My small island has built many wonders. A couple of interesting observations: Barbarians did not show up until very late in the game. No matter, I was prepared for them. I kept my initial four cities for a long time. Marco polo's showed that my rivals did not expand like they could have on a large map. Late in the game, I sent a trireme and a settler and found the english lands. I started building cities there, and only then did my rivals match me.
The problem with this is the ai is also stuck on small islands.
My first goal was Mapmaking and The Lighthouse(duh).Then Marco's.Here I traded much,gifted,demanded tribute and shared maps.
I traveled the poles until Lighthouse and found unihabited land pretty quick.Soon settlers were sailing their way to form new colonies.
Its going along almost like a normal game.At 1 ad:
12 cities(5 on mainlannd)
23 techs
Lighthouse,Marco's and Cope's.128 sheilds of Mich's finished.
500,000 square miles
870,000 citizens
47 squares(including city centers)
51 sheilds produced
The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu
Originally posted by La Fayette
BTW SG2 do you wish early conquest or early launching?
Either...go where you think the game leads you. I will probably try conquest as I've just taken Athens (Sun Tzu) and bribed Sparta (Great Wall). However, I'm well past 1AD!
I will also do conquest most likely.I captured The Wall in Athens,and,along with my War Academy,it seems logical to conquer.
Closing in on 1000AD though and only 1 civ down.Navigation and Magellan's on board so I can get to them a wee bit quicker.
The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu
12 cities(5 on mainlannd)
23 techs
Lighthouse,Marco's and Cope's.128 sheilds of Mich's finished.
500,000 square miles
870,000 citizens
47 squares(including city centers)
51 sheilds produced
I knew this would happen, since ALL my early scouts got killed by barbs. You are sure going to play a winning game (at least compared to mine ). Do you intend to rehome caravans?
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