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Corruption and waste

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  • #16
    Oh whats this. Confusion about my post.

    I don't want to add to the 'confusion' and a quick search of the manual did not yield results...but I seem to remember a reference somewhere that connecting a new city to the Capitol (by road) will reduce or effect happiness or corruption or both in the new city. Is this what was meant??
    yes

    As SG[1] say in his post - its the same thing as the tradebonus (use the same programroutines).

    I will create a sav and post it tomorrow.
    Í found this thing when i check the ongoing trade formula last year.

    See this link about trade

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    • #17
      Sorry, Thoddy I missed that thread when it was active - have just bumped it.
      I do not recall any other reference to Corruption and Waste being route to capital related...

      SG[1]
      "Our words are backed by empty wine bottles! - SG(2)
      "One of our Scouse Gits is missing." - -Jrabbit

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      • #18
        Originally posted by Scouse Gits
        There seems to be a great deal of confusion here - let me see if I can help

        In trading - bonusses acrue if an 'optimal path' between the trading cities is roaded or RRed - this path which need not be complete as long as it leaves the city and terminates in any city is most easily determined by tracking an Explorer from A to B - it is NOT transitive ie the route A-B is not necessarily the same as B-A

        It has been suggested above that a road to the capital along this 'optimal path' will impinge upon waste - this is new to this forum and hence the cries of confusion from ST and myself

        Does this help at all ??

        SG[1]

        deebee deebee deebeet,
        so to summorize road are good especially for cities named a and b

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        • #19
          Yes it is absolutely vital to ensure that all trade takes place between city a and city b - glad you picked up that point and ran with it -- unfortunately not far enough

          SG[1]
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

          Comment


          • #20
            Here is the save. FW needed.

            The Road effect is a little effect on shields. Buit only If there are Courthouse and Roads.

            rules.txt (german) included.
            Changes: grassland produce 10 Arrows and 10 shield (IF ressource)
            Freight has 42 mp and threat all square as road

            In the same configuration I tested the trade multipliers.
            In this case I build a lot of cities in a horizontal line. city-empty-city-empty-city
            and so on.
            Attached Files

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            • #21
              Hm, I saw thoddy's savefile quickly. It looks there is effect to the waste but no effect to the corruption.

              A link to the picture with "optimal" paths:
              Interesting observations on the effects of roads on trade
              Civ2 "Great Library Index": direct download, Apolyton attachment

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              • #22
                I added the effect of courthouse, road to capital added and capital building to the 1st post.
                Civ2 "Great Library Index": direct download, Apolyton attachment

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                • #23
                  Originally posted by SlowThinker
                  A link to the picture with "optimal" paths:
                  Interesting observations on the effects of roads on trade
                  The link goes to a post reply !
                  JCP
                  Paris, FRANCE

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                  • #24
                    The link goes to a post reply !
                    Corrected.
                    Civ2 "Great Library Index": direct download, Apolyton attachment

                    Comment


                    • #25
                      SlowThinker - you are still using the IP address to access poly - this can have some fairly nasty side effects on occasion - change your bookmarks to be http://apolyton.net/forums to avoid these

                      SG[1]
                      "Our words are backed by empty wine bottles! - SG(2)
                      "One of our Scouse Gits is missing." - -Jrabbit

                      Comment


                      • #26
                        Originally posted by SG[1]
                        SlowThinker - you are still using the IP address to access poly
                        Thanx.
                        BTW, did you ever try the link in your signature?
                        Civ2 "Great Library Index": direct download, Apolyton attachment

                        Comment


                        • #27
                          Not recently, but I have a distinct feeling that I shall have egg on my face

                          SG[1]
                          "Our words are backed by empty wine bottles! - SG(2)
                          "One of our Scouse Gits is missing." - -Jrabbit

                          Comment

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