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  • Worthless unit

    I never use horsemen. I rather train chariots and elephants instead, they are stronger and better to use. Only barbarians and some other civs use horsemen, I only use them when I am in desperate situation and almost out of money. They are only good for attacking warriors and other horsemen alongside with caravans and diplomats. What are your "worthless units"?

  • #2
    I'm gonna put destroyers on my useless list. Their attack at the time they usually come around is in-adequate, as crusiers and battelships are usaually right around the corner. I guess they could be used for watching a coastline, but not much else. Never build the useless hunks of metal.
    I see the world through bloodshot eyes
    Streets filled with blood from distant lies.

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    • #3
      Chariots. I never build -em.

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      • #4
        Horsemen are great! They are dirt cheap, and with Leo's Workshop, they end up cavalry. In between they can take out any attacking 2-move unit. Also, if you lose one to barbarians from a hut, or to neighbors who didn't appreciate you slaughtering their villagers, big deal, twenty shields.

        As Drake says, helicopters can be useful in certain situations. They make good support units to clean up attack zones, tho - pick off partisans, take out the primary defender behind walls, and such.

        Destroyers are worthless - cruisers are only turns away, ironclads can usually sink them.

        ------------------
        "There is no fortress impregnable to an ass laden with gold."
        -Philip of Macedon
        The first President of the first Apolyton Democracy Game (CivII, that is)

        The gift of speech is given to many,
        intelligence to few.

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        • #5
          I have a long list of "practically never build", but this forum keeps educating me (slowly) and I have to keep crossing them off the list. Caravans were previously built for the fun of exploration, as far as I am concerned. I learned recently about the power of explorers. For all I know, chariots and destroyers reduce the number of beakers you need for each new tech, providing you are a white civ, playing OCC, on a Thursday (vers 2.42, large map).

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          • #6
            Horses are the first great explorer, and is needed for Dragoons.
            I like Dragoons.
            Ignoring horses is a big mistake.

            Legions are a piece of garbage though.

            ------------------
            It's In The Way That You Use It
            Tuatha De Danann Tribe

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            • #7
              quote:

              Originally posted by SlowwHand on 05-01-2001 02:29 PM
              Legions are a piece of garbage though.




              *Lefty's Legio XX conducts it next training exercise in Dallas, emphasis on punishment techniques*
              Gaius Mucius Scaevola Sinistra
              Japher: "crap, did I just post in this thread?"
              "Bloody hell, Lefty.....number one in my list of persons I have no intention of annoying, ever." Bugs ****ing Bunny
              From a 6th grader who readily adpated to internet culture: "Pay attention now, because your opinions suck"

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              • #8
                quote:

                Originally posted by drake on 05-01-2001 11:55 AM
                I'm gonna put destroyers on my useless list. Their attack at the time they usually come around is in-adequate, as crusiers and battelships are usaually right around the corner. I guess they could be used for watching a coastline, but not much else. Never build the useless hunks of metal.


                I know what you mean about them, but I still end up with a bunch of Destroyers, anyway, when Leo's Workshop (A "must have" on my list of wonders) upgrades my Ironclads. What edit in the Rules would be necessary to either have Leo's stop at Ironclads, or allow it to upgrade Destroyers to Cruisers?

                Anyway, if the navies of the rival civs are advanced enough to be a threat to destroyers, I send my destroyers to cities with port facilities to scrap them to help build vet cruisers or vet battleships, when I have access to those technologies.

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                • #9
                  I don't build Crusaders. They are too weak on the defense, so I rather have Knights. By the time I get Crusaders, Dragoons soon to be had, so I rather build Knights and watch them upgrade to Dragoons. I have had some pretty good conquests with hordes of Knights/Dragoons/Cavalry (depending on the era). Right now, I am finishing up a King Level game where most of my conquest was done by Dragoons and Cavalry, with Armor showing up with most of the world conquered, and plenty of good Cavalry adequate for the job.

                  Got some wierd battles with Cavalry and Armour (and maybe an Artillery or Howitzer), supported by maybe a fighter or bomber, attacking walled cities with Phalanxes, Crusaders, and Musketeers, occasionally catching an ironclad or destroyer in port. It seems like the AI doesn't scrap obsolete units to help build more up to date units when it doesn't have Leo's.

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                  • #10
                    While there are many units I usually never build... every unit can serve a purpose. Even explorers have their uses
                    Keep on Civin'
                    RIP rah, Tony Bogey & Baron O

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                    • #11
                      At the top of my useless unit list is the Frigate. I allways have Steam Engine first and choosing between Frigate and Ironcad is a no brainer. Why build it? Because it can carry one unit? So what.

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                      • #12
                        hellies are good scouts but then if you haven't seen the map by then your in trouble....

                        Legions i never build .... i will bribe barb one though

                        aircraft carriers...... they may have changed the way we fight but in civ they are virtually useless as the ai will never build them

                        partisans...... please i can use another unit to ignore zone of control....

                        Horses are great......... the best unit of course is the warrior......with the upgrade to rifleman....at a cost of 10g well call me cheap!!!
                        Boston Red Sox are 2004 World Series Champions!

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                        • #13
                          no unit is really worthless. but towards the bottom of the list are explorers, and subs, and tiritemes... especially tiritemes the only way those units are worth while is with leo.. or if you really want a boat that will sink...

                          ------------------
                          (((|)))
                          My Empire usually is the best, yet ive only one once..

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                          • #14
                            I have a sort of feeling that there should be a good use for a helicopter. But I haven't found it. So I'll say that one.

                            I build more horsemen than any other unit save warriors (leaving the diplomatic corps, camels and settlers to one side).

                            If I'm going to stay in Monarchy for a while I find they pack as much punch as I need for defending against A1 units and at just 20 shields they are way cheap. They can kill off the chariots and ellies you like plus barb archers. They are not far short of an even money chance against a plalanx on flatland.

                            They do have trouble with legions and, later on, with knights. So they need to be used in conjunction with forts on good defensive terrain with a phalanx or pikeman or two in attendance.

                            Destroyers are fast and have a long line of sight. They roll back the last vestiges of the fog of war well and I like to convoy my transports with them.

                            For some reason they don't seem to get made up to vets with anything like the ease of the ironclad and they have a tendency to lose an ironclad/destroyer single ship duel (perhaps because the ironclad will probably be vet). And I agree they arrive at a time when other naval units are either available or will soon arrive. So they are low on my priorities too.

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                            • #15
                              quote:

                              I have a sort of feeling that there should be a good use for a helicopter. But I haven't found it. So I'll say that one.


                              Trolling around the globe in a copter, searching for empty cities or units to pick off may be fun, but they are not very useful from a realistic standpoint..........That is unless you need to occupy a city that is behind terrain that normal troops cant cross............

                              Theyre defintely a wild card type unit.
                              I see the world through bloodshot eyes
                              Streets filled with blood from distant lies.

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