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Is it worth it to poison the water supply?

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  • #16
    Wow i never had a bribe attempt fail. So if your attempt is thwarted... Do you lose the money you were gunna use to buy it?

    I wonder if the barbarians have any chance of thwarting you with their barb leaders? I know I have bribed barb cities with them in them.
    [This message has been edited by Mixam (edited May 03, 2001).]
    "I know not how I may seem to others, but to myself I am but a small child wandering upon the vast shores of knowledge, every now and then finding a small bright pebble to content myself with"
    Plato

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    • #17
      quote:

      Originally posted by Mixam on 05-03-2001 02:40 AM
      Is there a thread somewhere on this. I don't believe I came across it in the thread diplomats and spies in the gl.

      I believe that you should read it again, because we spent many hours testing that, SlowThinker and I, and I think that all important results are to be found there.
      My advice:
      1) Reread the thread.
      2) If you have got any precise question left after that, ask ST or ask me (either bribing or poisoning or sabotaging).


      ------------------
      aux bords mystérieux du monde occidental
      Aux bords mystérieux du monde occidental

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      • #18
        quote:

        Originally posted by Rufus T. Firefly on 05-03-2001 05:38 AM
        Here's what I think I know: Population, size of treasury, number of defenders, and distance from the capital are the four things that initially affect the cost of bribing a city;


        Rufus
        You should also reread the thread 'info...':
        The number of defenders has no influence at all.
        Neither have spies or diplos inside the city .
        The bonus for vet spies is 33%...
        Same advice to you as to Mixam:
        1) Reread the thread.
        2) Ask ST or ask me if one point remains unanswered.


        ------------------
        aux bords mystérieux du monde occidental
        Aux bords mystérieux du monde occidental

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        • #19
          Rufus and Mixam
          Don't forget to reread what Xin Yu wrote here.
          It is very good advice (as usual ).
          Aux bords mystérieux du monde occidental

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          • #20
            {spy}
            {poison water supply}{bribing cities}
            {}{SlowThinker}
            ------------------------------
            This is a post with keywords. See The Great Library: a hierarchical structure" thread.
            Civ2 "Great Library Index": direct download, Apolyton attachment

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            • #21
              Xin Yu,
              quote:

              Originally posted by Xin Yu
              However there will be a difference in money you get from getting the city. Bribing a big city first gives you more.

              You are not right IMHO:

              You can divide "gold factor" of formula for bribing cities into two parts:
              a) 1000 (I will overlook this part, it doesn't depend on gold)
              b) G (gold of bribed city)

              Total effect of bribing one city to your treasury =
              = plunder - cost of bribing =
              = constant1 * G - constant2 * G = (constant1 - constant2) * G
              constants depends on population

              In other words, your computation from May 03, 2001 00:14 may be applied to the full gold profit/loss of bribing: The order of bribing is not important.

              quote:

              Originally posted by Xin Yu
              Things will be more complicated when A and B differ from each other in other aspects in addition to population.

              In a general case, you should start to bribe cities with lowest cost of one citizen IMHO.

              [This message has been edited by SlowThinker (edited May 03, 2001).]
              Civ2 "Great Library Index": direct download, Apolyton attachment

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              • #22
                quote:

                Originally posted by Mixam on 05-02-2001 01:23 PM
                I just realized that even though when you just take over a city you can't rush buy units, you can rush buy an improvement that costs twice as many sheild as the unit you want then switch to the unit.



                Very clever! I'd never thought of that.

                That'd also be a good tactic (cheat?) when your city goes into disorder just as invaders knock at the door. (Yah, I'm not enough of a micromanager to ensure this doesn't happen.)

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                • #23
                  SlowThinker: The order matters for money plundered since both 'G' and population change after the first bribing. The order does not matter for the 'cost' part only.

                  The money plundered is not symmetric for A and B:

                  Total Plunder=constant* [population_A*Treasury/(Total_population+1) + population_B*(Treasury-Plunder_A)/(Total_population-Population_A+1)]
                  =constant*Treasury*[population_A/(Total_population+1) + population_B*/(Total_population-Population_A+1)- constant*population_A*population_B/[(Total_population-Population_A+1)(Total_population+1)]]

                  You get a portion of the plundered money.

                  [This message has been edited by Xin Yu (edited May 03, 2001).]

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                  • #24
                    Xin Yu, I will fight
                    quote:

                    Originally posted by Xin Yu
                    The order matters for money plundered since both 'G' and population change after the first bribing.

                    I don't think so:
                    quote:

                    Originally posted in "Info: diplomats and spies" thread
                    T = total number of citizens of all cities (in the begining of turn)
                    Civ2 "Great Library Index": direct download, Apolyton attachment

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                    • #25
                      If the population denominator does not change then you are right

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                      • #26
                        Nice game, Mixam. Not surprised you're pleased with it.

                        I, too, had never thought of the rush build improvement and switch trick. I wonder if you can do it in the turn you capture a city? You're always in disorder during that turn and, if you've overstretched, you may want a unit to help stave off an impending counter attack. I'd sure like to give my paratroopers the company of a mech infantry when I've nuked my way in to a city behind the front line.

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                        • #27
                          Xin Yu,
                          quote:

                          Originally posted by SlowThinker
                          In a general case, you should start to bribe cities with lowest cost of one citizen IMHO.

                          Do you agree with this conclusion?
                          Civ2 "Great Library Index": direct download, Apolyton attachment

                          Comment


                          • #28
                            EST yes you can do it on the turn you capture a city or if a city is in dissorder. I don't know why they won't let you build units but you can get around it this way if u have some extra cash.

                            I figured this out when I had only spies defending some of the cities I nuked. I sent alot of spies so I could navigate around the partisians that popped out with my armors and take all the cities in one turn but the ai messed that up by bribing a city I had a nuke in.

                            I don't exactly know how I thought of it but I did and I managed to hold the cities I took this way till some more nukes and reinforcements came
                            [This message has been edited by Mixam (edited May 04, 2001).]
                            "I know not how I may seem to others, but to myself I am but a small child wandering upon the vast shores of knowledge, every now and then finding a small bright pebble to content myself with"
                            Plato

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                            • #29
                              Why not bribe the city to size 3 instead of size 1? If your a republic then that city can go into wltcd right after. It cost a little more but will make the gold back soon.

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                              • #30
                                quote:

                                Originally posted by Sitnam on 05-04-2001 01:49 PM
                                Why not bribe the city to size 3 instead of size 1? If your a republic then that city can go into wltcd right after. It cost a little more but will make the gold back soon.

                                Good idea.

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