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Smart use of Marines

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  • #16
    I think the smartest use of Marines is to build port facilities instead.
    Alpine troops are better and you can make better amphibious assaults with veteran ships. If you haven't gotten to alpine troops yet THEN I could see building marines.

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    • #17
      Coastal fortresses DO affect marines attacking from the ocean. I have experienced it myself. I´m not sure about city walls though.

      The best way to use marines, in my opinion, is to use them to defend cities near the enemy, because marines have got both high defense- and attack factors. If the enemy puts his units near your city, you can attack him before he attacks you.

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      • #18
        MartinS - I think you've got it - but we'd rather have cavalry!!

        SG[1&2]
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

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        • #19
          But cavalry has only 3 in defence. Marines have 5. What if the enemy attacks you first?

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          • #20
            The double movement of cavalry is the important factor. Great for "aggressive defence" as they can deal with trouble before it reaches your city. (there is a current thread which mentions the benefits of defending with armor - because of the 3 movement) Cavalry units are really earlier versions of tanks.
            "Our words are backed by empty wine bottles! - SG(2)
            "One of our Scouse Gits is missing." - -Jrabbit

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            • #21
              I've never had proof one way or another, but from experience I believe marines are affected by coastal fortresses and not by city walls. And no unit kills a pop point when attacking from the sea-allowing bombers a choice when attacking a port city w/o walls.
              I'm consitently stupid- Japher
              I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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              • #22
                a)When marines attack from the ocean, will city walls be effective?

                ANSWER: YES. Always. And at exactly the 3X factor they should, even at diety levels, though the "trend" of "luck" (eg, the computer resoulution of battle) may be against you in the short term at times.


                b)When marines attack from the ocean, will coastal fortress be effective?

                ANSWER: NO. Coastal Fortress has NO EFFECT during ANY land unit attack, including Marines attacking from a transport.


                c)When marines attack from the ocean and win, will the city population decrease?

                ANSWER: NO. Never, if atttacking a unit defending the city. But when no defenders are left, and a marine finally moves into and captures the city, that city's population will be reduced by one.

                FURTHER NOTE: By the way, the computer can (and does) attack from the ocean with any of it's land combat units (not just marines). It can TAKE an unoccupied coastal city with any land unit but diplomat, spy, caravan, or freight (Dips and spies will bribe, though). For example, a computer civ's horseman will take an unoccupied one land unit ocean human city directly from a caravel, trireme, galleon, frigate, or transport. The human player is never allowed to do that! The human is forced to use a marine, paratrooper, or helicopter when the circumstances are reversed (or just incite a revolt).


                GENERAL COMMENTS ABOUT MARINES:

                1. Useful for attacking from transports... do not bother to build non-vet marines unless opponents are way behind in technology. if you build them, make them vets. At least, n don't attack cities with walls unless they are vets. A healthy vet marine has a 50-50 chance of winning agains a non-vet, non-fortified defending rifleman behind city walls.

                2. Marines are severely hampered by movement. You need RRs to move and attack on land.

                3. Marines generally do not merit production in great numbers... their usefulness is limited to a very limited number of circumstances, assuming you are aggressive and looking for bang for your buck.

                4. If you do build marines, build them only with veteran status! That is critical for successful attacking (though usually not for defending... it is less cost-effective to build a bunch of "defensive" marines).

                5. A semi-useful strategy is to put marines in a transport and use them to destroy enemy units along a coastline. The marine will recover from damage on subsequent turns (of course), and can attack again later. But this is not cost-effective if the enemy has a strong naval or air element nearby.

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                • #23
                  Nice post, but:

                  "The human player is never allowed to [occupy an empty city from the ocean, using a non-marine unit]! The human is forced to use a marine, paratrooper, or helicopter when the circumstances are reversed (or just incite a revolt)."

                  This is just plain wrong. I can't count how many times I have done this. A player can use any land-based combat unit to occupy an empty city, even when attacking from a transport.

                  This makes me question your other findings.
                  I'm consitently stupid- Japher
                  I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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                  • #24
                    Theban, my experience has been consistent with Jeff B's. Recently I played a game in which there was an AI city on a one-square island. I bombed it until there were no units left and tried to move in with alpine troups from a transport. It wouldn't let me, saying that my unit had to land first (which of course it couldn't because there was not other square to land on). I ended up going in with a helicopter.
                    Could there be a difference in versions? I was playing MGE.

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                    • #25
                      Campo,
                      I play MGE. I just tested it to be sure, and it was consistent with my experience. I took two cities, one on a one-square island with a settler! Every version I've played I've been able to do this.
                      I'm consitently stupid- Japher
                      I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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                      • #26
                        A settler is a "non-offensive" unit, it has an attack value of zero, maybe that explains the difference?

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                        • #27
                          Whilst on the subject of one square islands -I recently built a trireme in such a place - which promptly sank - presumably as the program had told it was surrounded by water! I play 2.42. Is it a bug? (Sounds horrible when it breaks up and drops to the ocean floor)
                          -------
                          Scouse Git (2)
                          "Our words are backed by empty wine bottles! - SG(2)
                          "One of our Scouse Gits is missing." - -Jrabbit

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                          • #28
                            Originally posted by Grishnakh on 12-14-1999 10:06 AM
                            A settler is a "non-offensive" unit, it has an attack value of zero, maybe that explains the difference?
                            Theben,
                            Can you test this? I'm at work so I can't check until tonight. I was definitely using military units; I've never taken a city with anything else. I didn't even know you could.

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                            • #29
                              I took one city with a horseman and another with the settler. You can even take cities with explorers if you wish. All kinds of units work, ex. dip/spies and caravan/freight.

                              ScouseG, I've never heard of that either.
                              [This message has been edited by Theben (edited December 14, 1999).]
                              I'm consitently stupid- Japher
                              I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

                              Comment


                              • #30
                                SG(2), (Henchoz?) - that is the first I've heard of that one, thanks for the warning. Must have been the Vasa.
                                Be the bid!

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