The other day I was mopping up an AI civ and disbanding some of their more poorly placed cities. Since they had done almost no terrain improvement, I was trying to prepare the nearest captured city, very nearby, for the extra settler support when I had a surprise. The new settler came up as NON! (Actually, it was an Engineer, late in the game, same dif.) I was trying to figure out what happened when I realized that I had just captured a slightly closer city and it was in disorder from the capture. Also, I think there was practically a tie in how close this city was to how close the nearest enemy city was.
Can you create NON settlers on purpose by timing the throwing of a city into civil disorder? Or by carefully planning out the distances of which cities you capture, and their distance from uncaptured AI cities? I don't have enough information from this example to know for sure. Does anyone else know?
Can you create NON settlers on purpose by timing the throwing of a city into civil disorder? Or by carefully planning out the distances of which cities you capture, and their distance from uncaptured AI cities? I don't have enough information from this example to know for sure. Does anyone else know?
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