When I play Civ2, even though I play a perfectionist style, I tend to be supreme throughout the game, and generally end up with 25-30 cities (12-15 built, the rest bribed or conquered in the interest of "national security"). But last night I started on an island capable of supporting only 8 cities without overlap and, since I hate building a navy, thought, "what the heck; if I can almost win with one city, surely I can win with eight."
Diety, 7 civs, raging hordes -- and I swear it was the easiest game I've ever played.
Now, I know part of that was not sharing a land border with anybody. But I think the real reason was that I was not supreme (I was 2nd up until about 1000 A.D., and 3rd thereafter), so I wasn't such an inviting target for the other civs.
So, questions. First, does that analysis seem correct to you? And second, how does the game decide who is supreme? Is it just total mility units, or something more?
------------------
Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
-- Rufus T. Firefly, the original rush-builder
Diety, 7 civs, raging hordes -- and I swear it was the easiest game I've ever played.
Now, I know part of that was not sharing a land border with anybody. But I think the real reason was that I was not supreme (I was 2nd up until about 1000 A.D., and 3rd thereafter), so I wasn't such an inviting target for the other civs.
So, questions. First, does that analysis seem correct to you? And second, how does the game decide who is supreme? Is it just total mility units, or something more?
------------------
Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
-- Rufus T. Firefly, the original rush-builder
Comment