All right, I'm not usually given over to rumor and mere hearsay (regardless of how I've been portrayed on my website) but I heard that the Civ2 tribes have inbuilt statistical differences, such as combat bonuses and domestic abilities, etc.
I am a seasoned (ahem) scenario builder, so I know about the RULES.txt changes for leader personality wrt city construction, civilization tech choices, and treaty faithfulness. This disputed property of certain factions that I'm talking about here has nothing to do with that normal approach. I've heard, for example, that the Japanese tribe gets an inherent combat bonus when attacking or defending.
Can anybody clarify this for me? I suspect it was discussed on an earlier thread, but can't find it. I am strenuously against the idea of non-customizable unique faction attributes in Civ3, and I am greatly surprised to find accusations that this has already happened in Civ2!
I am a seasoned (ahem) scenario builder, so I know about the RULES.txt changes for leader personality wrt city construction, civilization tech choices, and treaty faithfulness. This disputed property of certain factions that I'm talking about here has nothing to do with that normal approach. I've heard, for example, that the Japanese tribe gets an inherent combat bonus when attacking or defending.
Can anybody clarify this for me? I suspect it was discussed on an earlier thread, but can't find it. I am strenuously against the idea of non-customizable unique faction attributes in Civ3, and I am greatly surprised to find accusations that this has already happened in Civ2!
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