Thanks for the correction on HG. This thread and one or two other recent ones have made me realise that I need to spend some time looking at a few of my cities' "Happy" screens if I want fully to appreciate the mechanisms by which this part of the game work. Finding ways to cope with unhappiness must be about the first challenge the game offers and much of my own technique may have become a bit unthinking.
I'm not so sure about enraged to happy being an unintended feature. I can just about imagine it being written in while the developers were seeking the right balance between constraining expansion and allowing frontier cities a chance to get off the ground.
Bet they didn't think of ICS though. That's just a happy (?) accident.
I'm not so sure about enraged to happy being an unintended feature. I can just about imagine it being written in while the developers were seeking the right balance between constraining expansion and allowing frontier cities a chance to get off the ground.
Bet they didn't think of ICS though. That's just a happy (?) accident.
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