When I started reading the archive to this forum, a few weeks ago, I found out that many tricks I had had the pleasure to discover playing civ2, such as "2 continents trading" or "repeated commodity", were quite thoroughly described by people like Xin Yu or Adam Smith.
It was like discovering brothers after a long voyage across the ocean.
That is why it was my pleasure mentioning Mark Everson's formula to help stressing that I am not in favour of factories ASAP.
There are 3 main arguments against them:
1) Low return on investment
2) Pollution
3) High opportunity cost (1 factory=200 shields=4 caravans=almost certainly more than 2000 gold or science beakers, and also 1 factory=4 transports=a great help for large scale trading overseas).
But I strongly agree with Adam Smith when he states that HD radically changes the picture, with much better return and much lower pollution.
BUILD FACTORIES, Noble Leader! (but not ASAP)!
It was like discovering brothers after a long voyage across the ocean.
That is why it was my pleasure mentioning Mark Everson's formula to help stressing that I am not in favour of factories ASAP.
There are 3 main arguments against them:
1) Low return on investment
2) Pollution
3) High opportunity cost (1 factory=200 shields=4 caravans=almost certainly more than 2000 gold or science beakers, and also 1 factory=4 transports=a great help for large scale trading overseas).
But I strongly agree with Adam Smith when he states that HD radically changes the picture, with much better return and much lower pollution.
BUILD FACTORIES, Noble Leader! (but not ASAP)!
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