These are five developments in a typical Civilization II game that have an immediate impact on your ability to turn the corner and eventually emerge on top. The list below is geared to Deity level, single player.
Monarchy. Has an immediate impact on science output and overall efficiency of cities.
Hanging Gardens. Having an automatic happy first citizen enables you to expand away from your capital quickly and efficiently.
Michaelangelo's Chapel. This is a major step in getting happiness under control. I generally buy MC and HG if they're within striking distance. Bach's Cathedral is also critical but of less urgency because the AI doesn't seem to prioritize Theology.
Statue of Liberty. I generally switch to Communism immediately to get rid of corruption, giving my science and trade an immediate boost.
Adam Smith. An underestimated wonder, this helps me to turn the corner on having extra cash, which in turn enables me to bribe cities.
Those are my Top Five Milestones. What are yours?
Monarchy. Has an immediate impact on science output and overall efficiency of cities.
Hanging Gardens. Having an automatic happy first citizen enables you to expand away from your capital quickly and efficiently.
Michaelangelo's Chapel. This is a major step in getting happiness under control. I generally buy MC and HG if they're within striking distance. Bach's Cathedral is also critical but of less urgency because the AI doesn't seem to prioritize Theology.
Statue of Liberty. I generally switch to Communism immediately to get rid of corruption, giving my science and trade an immediate boost.
Adam Smith. An underestimated wonder, this helps me to turn the corner on having extra cash, which in turn enables me to bribe cities.
Those are my Top Five Milestones. What are yours?
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