I had a spy in one of my cities and the AI tried to steal one of my techs with a diplomat, and my spy caught the diplomat and stopped him from stealing.
But I had this other game, and with my spy in the city a diplomat was able to sabotage my barracks production.
Does anyone know exactly what spies can and can not prevent when they are in you city?
But I had this other game, and with my spy in the city a diplomat was able to sabotage my barracks production.
Does anyone know exactly what spies can and can not prevent when they are in you city?
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