The poor AI. It has had years to improve its civing, but still manages to demonstrate a severe learning disability.
As a possible addition to the Apoly GL, here is a start on a list of things the AI just can't figure out. This could get lengthy. My initial intention with this list is to use it as a resource for providing strategies that will help the human civer confound the dimwitted AI.
The AI can't use Defensive Terrain in the Field to save its arse.
The AI can't Move Ships from A to C if B is in the way to save its arse.
The AI can't Coordinate Group Attacks to save its arse.
The AI can't use Defensive Terrain for Cities to save its arse.
The AI can't optimize its Government Choice to save its arse.
The AI can't use the Tech Tree to save its arse.
The AI can't Modify Terrain to save its arse.
The AI can't Set up a Choke Point to save its arse.
The AI can't Connect Two Bodies of Water to save its arse.
The AI can't Use Two Connected Bodies of Water to save its arse.
The AI can't Pillage Transportation Routes to save its arse.
The AI can't Help but Railroad Every Square to save its arse.
The AI can't Avoid a Choke Point to save its arse.
The AI can't Figure out Combat Odds to save its arse.
The AI can't Spend Cash to save its arse.
The AI can't Rush Build Wonders to save its arse.
The AI can't Use Rockets to save its arse.
The AI can't Use Trade Units to save its arse.
The AI can't WLT_D to save its arse.
The AI can't Set Tax Rates to save its arse.
The AI can't Bribe Barbarians to save its arse.
The AI can't Count SDI Distance to save its arse.
The AI can't Use a Compass at the Poles to save its arse.
The AI can't Stop Building Defensive Units to save its arse.
The AI can't Work Trade Terrain to save its arse.
Okay, I'll stop there for now. Examples of all of this stuff are easy enough to see and should probably be included in a final GL version if everybody thinks this sort of thing might be helpful.
As a possible addition to the Apoly GL, here is a start on a list of things the AI just can't figure out. This could get lengthy. My initial intention with this list is to use it as a resource for providing strategies that will help the human civer confound the dimwitted AI.
The AI can't use Defensive Terrain in the Field to save its arse.
The AI can't Move Ships from A to C if B is in the way to save its arse.
The AI can't Coordinate Group Attacks to save its arse.
The AI can't use Defensive Terrain for Cities to save its arse.
The AI can't optimize its Government Choice to save its arse.
The AI can't use the Tech Tree to save its arse.
The AI can't Modify Terrain to save its arse.
The AI can't Set up a Choke Point to save its arse.
The AI can't Connect Two Bodies of Water to save its arse.
The AI can't Use Two Connected Bodies of Water to save its arse.
The AI can't Pillage Transportation Routes to save its arse.
The AI can't Help but Railroad Every Square to save its arse.
The AI can't Avoid a Choke Point to save its arse.
The AI can't Figure out Combat Odds to save its arse.
The AI can't Spend Cash to save its arse.
The AI can't Rush Build Wonders to save its arse.
The AI can't Use Rockets to save its arse.
The AI can't Use Trade Units to save its arse.
The AI can't WLT_D to save its arse.
The AI can't Set Tax Rates to save its arse.
The AI can't Bribe Barbarians to save its arse.
The AI can't Count SDI Distance to save its arse.
The AI can't Use a Compass at the Poles to save its arse.
The AI can't Stop Building Defensive Units to save its arse.
The AI can't Work Trade Terrain to save its arse.
Okay, I'll stop there for now. Examples of all of this stuff are easy enough to see and should probably be included in a final GL version if everybody thinks this sort of thing might be helpful.
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