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OCC Fortnight Competition #5 -- Discussion and Logs

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  • OCC Fortnight Competition #5 -- Discussion and Logs

    Ok, I've just emailed Paul a new scenario. If anyone wants me to email it directly to them, let me know. This scenario is on a medium sized map, so it should prove more of a challenge.

    I was hoping someone else would create a scenario (so I could defend my win from last game ), but since there didn't seem to be any takers, you're stuck with my attempt. Good luck.

  • #2
    Download it here.
    [This message has been edited by Paul (edited May 06, 2000).]

    Comment


    • #3
      I just fired this one up and all I can say is LOL
      The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

      Comment


      • #4
        rotflmao - Tom - I really hate you!!!
        Everyone - Beware the sinking Trireme syndrome!

        ------------------
        ____________
        Scouse Git[1]

        "CARTAGO DELENDA EST" - Cato the Censor
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

        Comment


        • #5
          Sinking trireme? There's lots of coastline to east and west.

          Comment


          • #6
            Okay, now I am three games behind! I guess I will have to take some time off of work to get these done. First I should write an article on how computers and the internet are increasing productivity...

            SG(1or2) sent me a save map a little while ago that we could use for a game after this one. Sorry I hadn't submitted it yet, I wasn't trying to be rude.
            Be the bid!

            Comment


            • #7
              Thanks Adam Smith. I think I also considered this possibility and even wondered if I should give Radio away. Finally I didn´t

              Structure in one turn: Rushbuild a temple, then change to structure (you will need at least a 60 shields rate). Cost: 160 gold.
              Another way is just disbanding an old unit.
              [This message has been edited by oedo (edited March 17, 2000).]
              justice is might

              Comment


              • #8
                Didn´work .
                I´ll have one last try :
                [This message has been edited by oedo (edited March 17, 2000).]
                justice is might

                Comment


                • #9
                  -4000 Dehli
                  -3900 size 2
                  -3900 MapMaking
                  -3450 Trireme
                  -3400 Law Code
                  -3350 gh: Masonery
                  -3200 size 3
                  -3000 gh: Horseman
                  -2850 English: alliance
                  -2800 Monarchy
                  -2650 new goverment: Monarchy gh: Mathmatics

                  -2600 gh: chariot
                  -2450 gh: Archer French: Construction,
                  Pottery, Currency
                  ; peace
                  -2400 gh: settler
                  -2350 gh: Trade
                  -2300 size 4
                  -2250 gh: Astronomy gh: Polytheism

                  -2100 Greeks, Warrior Code; peace
                  -2050 gh: Feudalism
                  -1850 gh: Iron Work gh: Seafaring

                  -1750 Canadians: Writing, alliance

                  -1650 Colossus
                  -1550 gh: barbs
                  -1500 Granary
                  -1450 size 5 gh: Navigation
                  -1400 gh: 50 gold
                  -1300 Temple
                  -1200 gh: Literacy
                  -1150 Harbour gh: Elephant
                  -1050 gh: 25 gold
                  -1000 size 6
                  -950 Library
                  -925 Philosophy, Republik
                  new goverment: Republik
                  -875 size 7
                  -825 Carawan: Pearl
                  -750 gh:barbs
                  -725 Colosseum size 8
                  -675 Trade Route: Paris, Pearls, 240 gold

                  -600 Aquaduct
                  -575 size 9
                  -550 Market Place
                  -525 English: 50 gold
                  -475 size 10
                  -450 size 11
                  -425 size 12 Colosseum sold
                  -400 Carawan: Färbemittel gh: Elephant

                  -375 Trade Route: Athens, 144 gold
                  -350 gh: Legion
                  -275 gh: Legion
                  -250 Carawan: salt
                  -225 Greeks: Bridge Building gh: Wheel

                  -200 Trade Route: Athens, Salt, 72 gold
                  -150 University French: Banking

                  -125 English: 100 gold Canadians: 50 gold
                  -50 Copernicus
                  1 Canadians: 50 gold 20 gh: Theory Of Gravity

                  140 French: alliance
                  240 Shakespeare´s
                  260 Engineering
                  360 gh: Sanitation
                  400 Sewer Systems Economy
                  size 13
                  420 size 14
                  440 size 15
                  460 size 16
                  480 size 17
                  500 Invention size 18
                  520 size 19
                  540 size 20
                  560 size 21
                  580 Democrazy, Revolution French
                  break alliance English: 50 gold
                  600 gh: 100 gold
                  620 University new goverment: Democracy

                  680 Physics
                  720 size 22
                  740 Chemistry size 23
                  760 English: 100 gold
                  800 Magnetism
                  860 Gun Powder
                  920 Metallurgy
                  960 gh: Horseman
                  980 English: 100 gold Canadians: 100 gold
                  1000 Isaak Newton College size
                  24
                  Granary sold
                  1040 Steam Engine
                  1060 gh: 200 gold
                  1080 Railroad
                  1120 Industrialisation English:
                  100 gold
                  1140 Stock Exchange
                  1160 Corporation
                  1260 Americans: peace
                  1300 Steel
                  1320 English: 150 gold
                  1360 Explosives
                  1380 Darwin´s Voyage: Combustion,
                  Automobiles

                  1420 Conscription English: 200 gold Americans:
                  maps
                  1460 Mass Production French: alliance,
                  100 gold Americans: war!
                  1500 Chivalry
                  1510 Factory
                  1530 Leadership English:150 gold
                  1540 Carawan (Oil)
                  1560 Tactics
                  1590 Highways Electronics
                  Trade Route: London, Oil, 414 gold

                  1610 Machie Tools
                  1620 Carawan (Färbemittel)
                  1630 Miniaturization French: 50 gold
                  1640 Offshore Platform
                  1650 Computers
                  1660 Research Lab
                  1680 Trade Route: London, Färbemittel, 816 gold

                  1690 Nuclear Fission
                  1700 Power Plant
                  1720 Nuclear Power
                  1750 Trade Route: Washington, Salt, 525 gold

                  1752 Flight
                  1754 Barbarian Leader: 150 gold
                  1756 Greeks: peace
                  1758 Radio
                  1764 Advanced Flight
                  1770 Airport Rocketry

                  1772 Canadians: 100 gold Dutch: war!
                  1776 Space Flight
                  1778 Apollo
                  1780 Trade Route: Ottawa, silver, 248 gold

                  1782 Plastics Structure
                  1786 Structure
                  1788 Mobile Warfare
                  1792 Component
                  1794 Robotics
                  1796 Manufactoring Plant
                  1798 Structure
                  1800 Laser
                  1802 Component
                  1806 Superconductor Component
                  1808 Structure
                  1810 Structure
                  1812 Fusion Power Structure
                  1814 Structure
                  1816 Structure
                  1818 Structure
                  1820 Structure
                  1822 Structure
                  1824 Structure
                  1826 Structure
                  1828 Structure
                  1830 Structure
                  1832 Component
                  1834 Component
                  1838 Module
                  1840 Module
                  1842 Module, Launch
                  1857 Landing on AC
                  justice is might

                  Comment


                  • #10
                    oedo - I believe Färbemittel is dye

                    Sten - why are you wasting all that time working??!?! Get civving!
                    AH has shrink shop open, and if you want advice from an Aussie who thinks he's a horse that likes having a gay Greek general riding his backside then that's still available. - Lancer

                    Comment


                    • #11
                      Sten - No problem about my saved game. Use it as/when necessary.
                      -------
                      SG (2)
                      "Our words are backed by empty wine bottles! - SG(2)
                      "One of our Scouse Gits is missing." - -Jrabbit

                      Comment


                      • #12
                        Sinking Trireme Syndrome (STS)
                        My trireme sunk several times although it was placed in the city. Looks like the program checks only the squares next to the trireme square and did forget the square the trireme is placed in. And since there was only water... I reloaded first time this happened. Did I cheat?

                        Anyway, I finished at 1857. Working out my gamelog now. Does anyone know the English word for "Färbemittel"?

                        BTW somebody wrote into another topic that airports increase the gain of freights. I gave it a try and I didn´t notice any difference. Can someone elaborate?
                        justice is might

                        Comment


                        • #13
                          Oedo:
                          The airport tactic may have been on the Two Continents Trading Strategy thread. IIRC, you need an airport in the origin and destination city in order to have airports increase the trade bonus.


                          ------------------
                          "I fear that I shall die a Prince."
                          -Edward VII, Prince of Wales

                          Old posters never die.
                          They j.u.s.t..f..a..d..e...a...w...a...y....

                          Comment


                          • #14
                            Tom - looks like a good game.

                            oedo - I too have never seen any trade benefit from an airport in my city. 1857 finish? And without 80 shields either. Looks like I have my work cut out for me.

                            AS - just saw your post. I guess the AI rarely builds airports, at least in the games where I'm really paying attention to trade routes...

                            SG - well what can I say about this game? En garde!
                            AH has shrink shop open, and if you want advice from an Aussie who thinks he's a horse that likes having a gay Greek general riding his backside then that's still available. - Lancer

                            Comment


                            • #15
                              Sorry about the triremes guys.

                              Here's a work around: when you want your trireme in port, put it on sentry/sleep duty. It will not sink in subsequent turns.

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