I played OCC games to completion twice this weekend with landings in 1931 (first attempt) and 1926 with a 15-3-3-1-1-1 spaceship.( standard small world /deity/raging hordes/ 7 civs)-- My second attempt was actually a worse start position so I was happy with the improvement in landing time. I made some stupid mistakes in each game ( popping a hut, finding a tech and finding myself six turns further away from discovering monarchy, -- incrementally rushbuilding caravans but on two occassions finding I had actually built cannons or something equally useless) so I can see how simply paying better attention would shave some years off my score.
I wanted to try again but for about 10 straight attempts I could not find a decent city site (wandering till about 2000BC). As a minimum I look for at least 4 river squares, at least 3 specials, and no more than 4 of desert,glacier, mountain etc.(maybe I am too particular and should try a game with a not-so-good start). Based on these games I have some questions (I read the Paulicy and related threads before my OCC attemps but don't remember these points and would appreciate some guidance.
1. Would customizing the world (making it wetter/older etc) lead to a greater chance of a good city site.
2. Does the CIV you choose make any difference to whether you get a good starting position? I play as Romans.
3. Should you place your city on a coast so that ships may be built? In both my games the good city site was inland and I had to bribe a ship (would have bribed more but the Barb ships kept an unit inside and wouldn't disembark-- AI civs ships never seemed to come near).
4. Are alliances important? I stayed out of them while in Monarchy, keeping peaceful with everyone and getting gifts of 50-150 gold from pretty much all the AI every second or third time I asked.
In my second attempt I allied with one civ (Americans)to keep the gifts coming once I hit republic-- but this allowed this civ to build cities closer than I liked. ( I had a ZOC screen of NON units about 2-6 squares out fron the edge of my city radius.
5. I learned about the specials pattern and mining grasslands for specials here (Thanks Civvers). Is a special ever "hidden" by anything other than grassland??
6. I gifted techs like crazy to start, refusing to take any in return until I got monarchy. I then traded and gifted about two thirds of the way up the tech tree. I then stopped gifting and only traded (careful not to give up space flight techs or their predecessors). Is there a proper time to stop gifting techs?
As you can tell by my questions I am pretty new at this OCC thing. Any help would be greatly appreciated
I wanted to try again but for about 10 straight attempts I could not find a decent city site (wandering till about 2000BC). As a minimum I look for at least 4 river squares, at least 3 specials, and no more than 4 of desert,glacier, mountain etc.(maybe I am too particular and should try a game with a not-so-good start). Based on these games I have some questions (I read the Paulicy and related threads before my OCC attemps but don't remember these points and would appreciate some guidance.
1. Would customizing the world (making it wetter/older etc) lead to a greater chance of a good city site.
2. Does the CIV you choose make any difference to whether you get a good starting position? I play as Romans.
3. Should you place your city on a coast so that ships may be built? In both my games the good city site was inland and I had to bribe a ship (would have bribed more but the Barb ships kept an unit inside and wouldn't disembark-- AI civs ships never seemed to come near).
4. Are alliances important? I stayed out of them while in Monarchy, keeping peaceful with everyone and getting gifts of 50-150 gold from pretty much all the AI every second or third time I asked.
In my second attempt I allied with one civ (Americans)to keep the gifts coming once I hit republic-- but this allowed this civ to build cities closer than I liked. ( I had a ZOC screen of NON units about 2-6 squares out fron the edge of my city radius.
5. I learned about the specials pattern and mining grasslands for specials here (Thanks Civvers). Is a special ever "hidden" by anything other than grassland??
6. I gifted techs like crazy to start, refusing to take any in return until I got monarchy. I then traded and gifted about two thirds of the way up the tech tree. I then stopped gifting and only traded (careful not to give up space flight techs or their predecessors). Is there a proper time to stop gifting techs?
As you can tell by my questions I am pretty new at this OCC thing. Any help would be greatly appreciated
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