I just played a game with eight cities (plus the random useless captured one that I starved out). Normally I do 12, and found this to be much more challenging.*
My question is, where are the various cut-off points for difficulty? I realize that the level of challenge is hard to quatify, But I can say that using 8 cities instead of 12 made the game at least 33% "harder." Is there a linear/quadradic/logrythmic relationship (don't ask me what the last two mean)?
I know I should try OCC, but as much as I have the overwhelming need to micro-manage (thus never having >12 cities) that is one challenge I can't take.
*I was the Romans and used the Europe map with the Germans, English, Persians and Egyptians. I wanted everyone to have some room to start, but the Egyptians sort of got screwed. The poms took all of France and threatened Berlin, but by the mid-1700s the Germans drove them off the continent.
The Perisans did well, but got militaristic in a bad way. They picked on my allies the Egypitans and so I had to stop them. Of course, all I had to do was take their only med-access city; they quickly changed direction. They also wasted a lot of troops defending a few far-flung cites in Russia. Being fundy aslo hurt.
The only thing that kept the huge sprawling German empire from beating me in the space race was that they did not discover Supercondutor in time.
But it was also a very fun game. My small elite army is taking Germany apart as 20K Romans spend 9.3 years en route to Chiron/Planet.
<font size=1 face=Arial color=444444>[This message has been edited by n.c. (edited August 28, 2000).]</font>
My question is, where are the various cut-off points for difficulty? I realize that the level of challenge is hard to quatify, But I can say that using 8 cities instead of 12 made the game at least 33% "harder." Is there a linear/quadradic/logrythmic relationship (don't ask me what the last two mean)?
I know I should try OCC, but as much as I have the overwhelming need to micro-manage (thus never having >12 cities) that is one challenge I can't take.
*I was the Romans and used the Europe map with the Germans, English, Persians and Egyptians. I wanted everyone to have some room to start, but the Egyptians sort of got screwed. The poms took all of France and threatened Berlin, but by the mid-1700s the Germans drove them off the continent.
The Perisans did well, but got militaristic in a bad way. They picked on my allies the Egypitans and so I had to stop them. Of course, all I had to do was take their only med-access city; they quickly changed direction. They also wasted a lot of troops defending a few far-flung cites in Russia. Being fundy aslo hurt.
The only thing that kept the huge sprawling German empire from beating me in the space race was that they did not discover Supercondutor in time.
But it was also a very fun game. My small elite army is taking Germany apart as 20K Romans spend 9.3 years en route to Chiron/Planet.
<font size=1 face=Arial color=444444>[This message has been edited by n.c. (edited August 28, 2000).]</font>
Comment