I finally snapped after reading one too many "you have to set up trade routes to win" posts. Not so! It's easy to beat the AI with many different strategies, but I've also won MP games without establishing a single trade route. We are doing a disservice to people seeking "wisdom from the experts" by herding them down the trade path.
I don't disagree that trade routes will pay off over time. But profitable trade routes require cities with lots of trade arrows. This means a medium to large city, which will require lots of improvements and infrastructure to support. Let's say you have a temple, marketplace, library, and three trade routes in your typical city. That's 350 shields! If your neighbor is building 7 dragoons with those shields, how long can your super trade city hold out? Your neighbor's other alternative is to build a ship and 10 diplomats and sabotage all those improvements, pillage your irrigation and roads, and steal all those techs you've researched.
I started playing without trade routes a long time ago because I hate the trade interface. Eventually, I discovered I could win the game faster by building military units, diplos, and settlers instead of caravans.
Disclaimer: I have little experience with 2x production. Maybe trade routes are more valuable there, but I think most people in this forum are playing single-player against the AI.
I don't disagree that trade routes will pay off over time. But profitable trade routes require cities with lots of trade arrows. This means a medium to large city, which will require lots of improvements and infrastructure to support. Let's say you have a temple, marketplace, library, and three trade routes in your typical city. That's 350 shields! If your neighbor is building 7 dragoons with those shields, how long can your super trade city hold out? Your neighbor's other alternative is to build a ship and 10 diplomats and sabotage all those improvements, pillage your irrigation and roads, and steal all those techs you've researched.
I started playing without trade routes a long time ago because I hate the trade interface. Eventually, I discovered I could win the game faster by building military units, diplos, and settlers instead of caravans.
Disclaimer: I have little experience with 2x production. Maybe trade routes are more valuable there, but I think most people in this forum are playing single-player against the AI.
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