Everyone:
Forgive me for yet one more mini-rant, but the most recent examples of AI cheating simply take the cake:
1. I have a veteran musketeers unit fortified right outside my capital. The AI moves a unit up to it and subverts it. No stunning surprise there. What PO's me is the AI managed to convert the unit for around 200 gold. Yeah, you heard right. 200 gold. Of course, if the human player would try that damn stunt, it'd cost around 1,500 gold. We're talking slightly pre-industrial age gold here, not modern.
2. AI-controlled legions are upgraded to musketeers with Leonardo's Workshop. Pretty cool how an ancient offensive military unit can become a Renassiance Period offensive/defensive military unit. Not.
3. The AI Spanish earned 58 gold in one turn. I went into their bank account and saw that, in actuality, their statements were running to the tune of -12 gold income per turn. Yet the bastards were raking in +58 gold per turn! WTF?! Last time I checked, one could only sell so many improvements per turn, and the AI wasn't doing that.
So right now I'm mad again. To the point of just eradicating the Spanish with the "God" abilities given to human players. I've rationlized this as much as possible, and I really don't care if this is the Emperor level or not. The AI shouldn't need an advantage in every single arena of this game.
Sheesh.
CYBERAmazon
Forgive me for yet one more mini-rant, but the most recent examples of AI cheating simply take the cake:
1. I have a veteran musketeers unit fortified right outside my capital. The AI moves a unit up to it and subverts it. No stunning surprise there. What PO's me is the AI managed to convert the unit for around 200 gold. Yeah, you heard right. 200 gold. Of course, if the human player would try that damn stunt, it'd cost around 1,500 gold. We're talking slightly pre-industrial age gold here, not modern.
2. AI-controlled legions are upgraded to musketeers with Leonardo's Workshop. Pretty cool how an ancient offensive military unit can become a Renassiance Period offensive/defensive military unit. Not.
3. The AI Spanish earned 58 gold in one turn. I went into their bank account and saw that, in actuality, their statements were running to the tune of -12 gold income per turn. Yet the bastards were raking in +58 gold per turn! WTF?! Last time I checked, one could only sell so many improvements per turn, and the AI wasn't doing that.
So right now I'm mad again. To the point of just eradicating the Spanish with the "God" abilities given to human players. I've rationlized this as much as possible, and I really don't care if this is the Emperor level or not. The AI shouldn't need an advantage in every single arena of this game.
Sheesh.
CYBERAmazon
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