1) I pre-ordered it long ago.
2) I think CivIII will be better for a few reasons:
a) Many things that distorted CivII, making it too easy to beat, have been eliminated or diminished in CivIII, such as 1) Fundamentalism as a government type. 2) ICS or strategies based on accumulating as many cities as quickly as possible. 3) Unit bribery. 4) Diplomats and Spies. 5) Caravans, and the many manipulations based on them. 6) Cheat mode.
b) Most of the mysteries in CivII have been unraveled by the players here. Hopefully, things like Oedo years, key civs, etc., will NOT apply to CivIII, too, and we will have a fresh set of mysteries to solve. I think the introduction of culture, plus the new implementation of map resources and the new trade and diplomatic systems add more depth and will present players with an even better challenge than CivII.
c) According to Firaxis, Sid was the chief playtester during the development of the game, and according to him, FUN was #1, so I will take him at his word that the best quality of CivII, it being immense FUN, has been enhanced in CivIII.
d) The delay of MP is the only disappointment, as far as I can see.
3) My predicition is that not too many will be still playing CivII a year from now, unless MP is delayed. While waiting for CivIII, I have been trying, of all things SimCity (should have been called SimpleCity, since there is not much strategy to it!). Now there's a game worth complaining about! It only took 3 tries and 3 cities to figure it all out!
2) I think CivIII will be better for a few reasons:
a) Many things that distorted CivII, making it too easy to beat, have been eliminated or diminished in CivIII, such as 1) Fundamentalism as a government type. 2) ICS or strategies based on accumulating as many cities as quickly as possible. 3) Unit bribery. 4) Diplomats and Spies. 5) Caravans, and the many manipulations based on them. 6) Cheat mode.
b) Most of the mysteries in CivII have been unraveled by the players here. Hopefully, things like Oedo years, key civs, etc., will NOT apply to CivIII, too, and we will have a fresh set of mysteries to solve. I think the introduction of culture, plus the new implementation of map resources and the new trade and diplomatic systems add more depth and will present players with an even better challenge than CivII.
c) According to Firaxis, Sid was the chief playtester during the development of the game, and according to him, FUN was #1, so I will take him at his word that the best quality of CivII, it being immense FUN, has been enhanced in CivIII.
d) The delay of MP is the only disappointment, as far as I can see.
3) My predicition is that not too many will be still playing CivII a year from now, unless MP is delayed. While waiting for CivIII, I have been trying, of all things SimCity (should have been called SimpleCity, since there is not much strategy to it!). Now there's a game worth complaining about! It only took 3 tries and 3 cities to figure it all out!
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