In the past, I'd always began by producing a settler, switching to horseman as soon as the tech became available (researching it first), but I've always been disappointed in its longevity. First of all, I enjoying playing on king level, so I don't need to produce warriors for riot control. Also, I hate losing units. If it's for a good cause, I'm cool with it, but I simply hate losing that first explorer (horseman) to a damned barbarian hut or over-zealous opposing civ. Granted, the horseman travels farther, faster, but the terrain never seems conducive to a "stroll across the plains." It's usually filled with ranges of hills, mountains, and other treacherous lands. Also, the horseman has no holding power if another civ is encountered. He cannot hold a bottleneck to keep the enemy from expanding.
As a result of all of this, I've been starting to use a phalanx as my first explorer. He's easily researched, costs the same as a horseman, and has much more staying power. He's much less likely to be killed by a stray barbarian (especially if on rough terrain) and can hold a bottleneck, temporarily at least, to keep the opposition from expansion. I tend to produce one explorer with my first three cities and am finding the "border guards" much more to my liking. Sure, it's a matter of taste, but isn't everything?
What do you think? What unit do you prefer?
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Peace
As a result of all of this, I've been starting to use a phalanx as my first explorer. He's easily researched, costs the same as a horseman, and has much more staying power. He's much less likely to be killed by a stray barbarian (especially if on rough terrain) and can hold a bottleneck, temporarily at least, to keep the opposition from expansion. I tend to produce one explorer with my first three cities and am finding the "border guards" much more to my liking. Sure, it's a matter of taste, but isn't everything?
What do you think? What unit do you prefer?
------------------
Peace
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