A comment by Xin Yu gave me the idea for this thread.
I have found that one of the worst things you can do in the middle game of Civ2 is to make a sneak attack with a small force, or a lone diplomat, to conquer or bribe a city that is near heavy enemy fortifications (or other cities, or just a lot of enemy units). The likely result is that the enemy conquers the city back, and when they do, you give them one of your prized advances, plus losing the units involved in the attack.
It is particularly tempting to make this mistake in a multi-map game (ToT fantasy or sci fi), because the it is often so important to establish a beachhead on another map, and the presence of a large enemy force of map X does not stop you from assembling a small nearby force on map Y that can penetrate to X's city.
What do you skilled people do to assure yourself that a sneak attack is worth the risk, when you are ahead in technology?
- toby
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toby robison
criticalpaths@mindspring.com
I have found that one of the worst things you can do in the middle game of Civ2 is to make a sneak attack with a small force, or a lone diplomat, to conquer or bribe a city that is near heavy enemy fortifications (or other cities, or just a lot of enemy units). The likely result is that the enemy conquers the city back, and when they do, you give them one of your prized advances, plus losing the units involved in the attack.
It is particularly tempting to make this mistake in a multi-map game (ToT fantasy or sci fi), because the it is often so important to establish a beachhead on another map, and the presence of a large enemy force of map X does not stop you from assembling a small nearby force on map Y that can penetrate to X's city.
What do you skilled people do to assure yourself that a sneak attack is worth the risk, when you are ahead in technology?
- toby
------------------
toby robison
criticalpaths@mindspring.com
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