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  • Happiness

    I have been reading some of the posts and
    log files therein for the OCCs. It seems
    like a lot of fun and I am thinking about
    trying out a few, however I am wondering
    about how you keep you citizens happy
    when the city grows.

    I guess once you have Shakespeares happiness
    is no longer a problem? Before that do you
    need to use temple, colliseum, marshall law
    and luxuries?

    Thanks for some input on probably a dumb
    question.

    Thomas

  • #2
    First when you are in Monarchy you can use martial law to keep your citizens content. When your city gets to 5 you will need a temple. By the time you get Republic you should build a colosseum which will allow you to use WLTCD to grow to size 12. When you have built Shakespeare's Theatre you no longer need the temple and colosseum so you can sell them.

    With the extra trade from Colossus you should be able to keep your luxury rate relatively low (20-30%) and still celebrate WLTCD.
    [This message has been edited by Paul (edited June 09, 2000).]

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    • #3
      See this link. Very helpful!
      http://members.home.nl/paulvdb/occ.htm
      [This message has been edited by granite00 (edited June 09, 2000).]

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      • #4
        I'm surprised Paul didn't mention establishing three trade routes early, but as granite00 supplies Paul's link, you can get the details. The resulting trade arrows will work great in conjunction with the luxury taxes to keep the one city growing and functioning.
        Do Androids dream of Electric Sheep? [--Inspiration of Blade Runner]

        "> > Sarchasm: The gulf between the author of sarcastic wit and the reader who
        >doesn't get it."--don't know.

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        • #5
          Yes, of course having three trade routes and a marketplace will allow a lower luxury rate. Without them the 20-30% I mentioned would not be enough to celebrate WLTCD.

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          • #6
            Warning: I haven't beat OCC myself. So don't trust my opinion.

            I think that building HG is better than building Colosseum. You can stay in Republic and never need to revolution again to democracy. Plus you can save 4 gold of maintainance every turn. The drawback is that you spend 100 more shields and you cannot sell the wonder like selling Colosseum.
            [This message has been edited by Xin Yu (edited June 09, 2000).]

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            • #7
              Another drawback of HG is having to research Pottery, which otherwise could be a very low priority since you get most of your growth from WLTCD.

              Xin do you mean skip Monarchy and not revolt from Monarchy to Rep? Democracy + Shakes and trade $$ allows a 100% science allocation which really speeds up the process.
              Be the bid!

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              • #8
                Paul, is there a way to maximize the one time payload of a caravan by manipulating the luxuries or trade arrows around the time of delivery? Last time I looked at one of the OCC competitions, I thought I saw a reference to this trick....

                Xin, I always have a hard time getting all the caravans and wonders built as it is. Sometimes I barely get Copernicus in time. Think I'll try your Hanging gardens idea anyway.
                Do Androids dream of Electric Sheep? [--Inspiration of Blade Runner]

                "> > Sarchasm: The gulf between the author of sarcastic wit and the reader who
                >doesn't get it."--don't know.

                Comment


                • #9
                  Aurelius, just before you deliver a caravan max out you arrows. Put workers on sea-squares, specials, whatever...Don't mind the food or shield shortage. Deliver your caravan and you will get the maximum bonus. But don't forget to replace your workers before you end the turn, I did that a few times

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                  • #10
                    There just isn't enough time to build The Gardens.The colliseum is almost always rushed as well as the aquaduct.Wonders cost 4 gold per rushed sheild.Too expensive that early.

                    At least 4 turns for the 4 caravans needed,more likely 6-8 turns.Alot can be accomplished in that time.

                    You have to cram alot of stuff in the period from 1000BC or so to 200 0r 300 AD.

                    The only real benefit I can see is easy "we love" for Monarchy.But with trade routes,market and Collosus,it takes no more than 20% luxuries to celebrate in Monarchy.

                    still, probably worth more investigation.
                    The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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                    • #11
                      With the Garden and Shakspear you can celebrate to the maximum population LONG BEFORE DEMOCRACY. Suppose you can go to size 26 instead of 21, that means 5 more scientists each turn. Multiplied by library, university, Copernius, Newton, it's 75 science per turn. There's a good reason to try it, I believe.

                      Edit: Plus, you can postpone researching Invention and Democracy for other useful techs like Sanitation and Economics.
                      [This message has been edited by Xin Yu (edited June 09, 2000).]

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                      • #12
                        Xin -- Just when we thought that we knew how to play OCC - you throw a bloody great spanner into the works!!
                        It's certainly worth trying - the next couple of fortnights should tell.
                        Why don't you give the next one a go?
                        _____________
                        The SGs in concert (available at all good record shops!)
                        "Our words are backed by empty wine bottles! - SG(2)
                        "One of our Scouse Gits is missing." - -Jrabbit

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                        • #13
                          quote:

                          Originally posted by The SGs in concert (available at all good record shops!)


                          any chance of finding a T-shirt at your next concert? After all, if i tell my friends I saw the SGs in concert, I want them to believe me

                          anyway, I'll have to try this monarchy thing sometime - i've gotten in the habit of jumping straight past it most of the time. Probably because I'm a nice guy and don't like to demand tribute
                          Insert witty phrase here

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                          • #14
                            Xin-I don't think I understand.I thought you can't go past 21 in Republic.Besides, you need the food first before you can grow ala Refrigeration
                            The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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                            • #15
                              Perhaps I might throw in a Wagnerian complaint here. In my present game, I'm in Republic, to take advantage of the economic abilities therein, and the year is 1896.

                              I have this city, which has a temple, a Colosseum, and a cathedral, (Thanks to Michelangelo).

                              And yet there are guys in the population wearing those big garish red Stetsons!

                              What'd I do wrong? I believe I also have four military units present.

                              Any suggestions would be welcome.

                              (Yeah, I know, it's not OCC, so not strictly on topic, but anyway...)

                              Jim W

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