In single player mode, the AI monitors your science rate, and tries to compete. If you are getting advances quickly, the AI will increase its rate also. It will have a surge of trade exchanges between civs, and will steal techs, particularly late in the game when you are building a spaceship.
I have noticed that when in fundamentalism, with little science to speak of, the AI does not seem to get advances very quickly. I suspect that it does not factor in the science benefit of trade caravans, so you can still get ahead of the AI by delivering trade.
I deliberately keep my science rate down when I have an advantage that I would like to maintain. For example, If I have artillery, and I am in conquest mode, I don't want the AI to get excited and develop armor.
I say, go all out in science early to get monarchy. Also go all out to get spaceship techs at the end. In between, increase science in surges for specific reasons, and ease off when you are in civ building mode.
I have noticed that when in fundamentalism, with little science to speak of, the AI does not seem to get advances very quickly. I suspect that it does not factor in the science benefit of trade caravans, so you can still get ahead of the AI by delivering trade.
I deliberately keep my science rate down when I have an advantage that I would like to maintain. For example, If I have artillery, and I am in conquest mode, I don't want the AI to get excited and develop armor.
I say, go all out in science early to get monarchy. Also go all out to get spaceship techs at the end. In between, increase science in surges for specific reasons, and ease off when you are in civ building mode.
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