This thread is related to 'Come, Laugh at an SG!' (thank you, SGs for giving us fun). SG1 has published a very fine comparison table showing the main milestones for different players between 4000BC and 1AD.
What I wish to do here is comparing arii's game and my game with some more details (since arii is now flying to AC, launched in 1756 IIRC, and I am planning to conquer the world, preferably sooner than tnat, ...if I can manage it).
This comparison is based upon savegames in 1AD and 1200AD (more precisely 1220 for my second save).
1) arii 1 AD:
10 cities = size 8,7,6,6,6,5,5,4,3,3 = total 53 (which means 53 + 10 = 63 Squares Worked)
Shields = 66 - 10 = 56
Gold = 32 - 14 = 18
Beakers = 146
Building Power = 138 (look at my thread, that only Carnide replied to, if you wish to know what BP means ).
Wonders = 3 (HG, Col, Mike)
triremes = 0
2) La Fayette 1 AD
9 cities = size 8, 4, 4, 3, 3, 3, 3, 3, 2 = 33 (42 Squares)
Shields = 40 - 22 = 18
Gold = 15 - 6 = 9
Beakers = 60
Building Power = 53
Wonders = 3 (Col, LH, Marco)
triremes = 2
3) What this means:
arii (long lasting record holder for early landing before solo and samson started their fierce battle) has developped a strong civ with help of very peaceful and clever growth (for example: no defensive units at all in non-coastal cities, and civ running at 0% luxuries under Republic, using the combined effect of HG and Mike: IMHO brilliant!).
La Fayette is late (BP=53 compared with arii's 138), but not THAT late because, with help of LH and Marco, he has already established nice foreign trade routes (unfortunately, I didn't write down the numerous beakers and gold coins involved).
In short, arii has had a strategy of internal growth, optimizing anything inside the island, with results comparable to the best (IIRC the Building Power of Dave is 142 and the BP of Smash is 140). La Fayette has started a strategy of external growth, not very impressive yet.
4) arii 1200
10 cities = 23, 17, 17, 16, 15, 12, 12, 12, 12, 11 = total 147 (157 squares)
Shields = 98 - 20 = 78
Gold = 185 - 81 = 104
Beakers = 654
Building Power = 407
Wonders = 5 ( HG, Col, Mike, Cope, Isaac)
caravels = 2
5) La Fayette 1220
9 cities = 22, 8, 8, 8, 8, 8, 8, 7, 6
Shields = 81 - 24 = 57
Gold = 81 - 31 = 50
Beakers = 509
Building Power = 337
Wonders = 8 (Col, LH, Marco, Mike, Cope, Shake, Leo, Isaac)
caravels = 7
6) What this means
arii has developped a number of fat cities (5 size 12, 5 much over 12).
La Fayette has a fat SSC and (almost) 8 cities size 8.
arii has a stronger BP: 407 against 337, but La Fayette has a regular foreign trade route bringing over 100 gold (+ 100 beakers) every other turn, so that the overall power of the two civs is probably equivalent.
arii has 41 techs against 34 (but the AI has 5 techs left that LF is going to trade or steal or conquer within a few turns).
Nice game. Thank you SGs!
7) About city walls
They are costly and many of us try to avoid building them.
But...
here is what happened to my proud city of Utique in 600 AD:
combined attack by the Russians: 2 triremes, 3 elephants and 1 explorer, 'Russians take Utique'.
Cost for LF: 1 trireme (80g) with 2 caravans onboard (to be delivered next turn for a global value over 200g (+ 200 beakers ), bribe elephant: 128g, bribe explorer: about 100g, bribe city: 88g, ... and city size reduced to 1.
BUILD CITY WALLS!
What I wish to do here is comparing arii's game and my game with some more details (since arii is now flying to AC, launched in 1756 IIRC, and I am planning to conquer the world, preferably sooner than tnat, ...if I can manage it).
This comparison is based upon savegames in 1AD and 1200AD (more precisely 1220 for my second save).
1) arii 1 AD:
10 cities = size 8,7,6,6,6,5,5,4,3,3 = total 53 (which means 53 + 10 = 63 Squares Worked)
Shields = 66 - 10 = 56
Gold = 32 - 14 = 18
Beakers = 146
Building Power = 138 (look at my thread, that only Carnide replied to, if you wish to know what BP means ).
Wonders = 3 (HG, Col, Mike)
triremes = 0
2) La Fayette 1 AD
9 cities = size 8, 4, 4, 3, 3, 3, 3, 3, 2 = 33 (42 Squares)
Shields = 40 - 22 = 18
Gold = 15 - 6 = 9
Beakers = 60
Building Power = 53
Wonders = 3 (Col, LH, Marco)
triremes = 2
3) What this means:
arii (long lasting record holder for early landing before solo and samson started their fierce battle) has developped a strong civ with help of very peaceful and clever growth (for example: no defensive units at all in non-coastal cities, and civ running at 0% luxuries under Republic, using the combined effect of HG and Mike: IMHO brilliant!).
La Fayette is late (BP=53 compared with arii's 138), but not THAT late because, with help of LH and Marco, he has already established nice foreign trade routes (unfortunately, I didn't write down the numerous beakers and gold coins involved).
In short, arii has had a strategy of internal growth, optimizing anything inside the island, with results comparable to the best (IIRC the Building Power of Dave is 142 and the BP of Smash is 140). La Fayette has started a strategy of external growth, not very impressive yet.
4) arii 1200
10 cities = 23, 17, 17, 16, 15, 12, 12, 12, 12, 11 = total 147 (157 squares)
Shields = 98 - 20 = 78
Gold = 185 - 81 = 104
Beakers = 654
Building Power = 407
Wonders = 5 ( HG, Col, Mike, Cope, Isaac)
caravels = 2
5) La Fayette 1220
9 cities = 22, 8, 8, 8, 8, 8, 8, 7, 6
Shields = 81 - 24 = 57
Gold = 81 - 31 = 50
Beakers = 509
Building Power = 337
Wonders = 8 (Col, LH, Marco, Mike, Cope, Shake, Leo, Isaac)
caravels = 7
6) What this means
arii has developped a number of fat cities (5 size 12, 5 much over 12).
La Fayette has a fat SSC and (almost) 8 cities size 8.
arii has a stronger BP: 407 against 337, but La Fayette has a regular foreign trade route bringing over 100 gold (+ 100 beakers) every other turn, so that the overall power of the two civs is probably equivalent.
arii has 41 techs against 34 (but the AI has 5 techs left that LF is going to trade or steal or conquer within a few turns).
Nice game. Thank you SGs!
7) About city walls
They are costly and many of us try to avoid building them.
But...
here is what happened to my proud city of Utique in 600 AD:
combined attack by the Russians: 2 triremes, 3 elephants and 1 explorer, 'Russians take Utique'.
Cost for LF: 1 trireme (80g) with 2 caravans onboard (to be delivered next turn for a global value over 200g (+ 200 beakers ), bribe elephant: 128g, bribe explorer: about 100g, bribe city: 88g, ... and city size reduced to 1.
BUILD CITY WALLS!
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