I really don't know if this was mentioned before but it happens to me a lot.
Many times I leave a city building caravans to help the Wonder building effort. When the wonder is finally built and there is no new one in sight i usually stop caravan production and head for city improvements.
As you know there is a 50% penalty for changing production between units/improvements/wonders. That is true unless you let the AI decide which is the next thing to produce. Then the game rewards you for taking the poor AI out of unemployment and you do not get the penalty!!! Great isn't it
Even if the suggested improvement isn't exactly what you wanted you can change it but only in the next turn. I often try to do it in the same turn and get the penalty warning again (even if i choose the same improvement!!!).
For the right to employment, AIs of the World unite yourselves!!!
Many times I leave a city building caravans to help the Wonder building effort. When the wonder is finally built and there is no new one in sight i usually stop caravan production and head for city improvements.
As you know there is a 50% penalty for changing production between units/improvements/wonders. That is true unless you let the AI decide which is the next thing to produce. Then the game rewards you for taking the poor AI out of unemployment and you do not get the penalty!!! Great isn't it
Even if the suggested improvement isn't exactly what you wanted you can change it but only in the next turn. I often try to do it in the same turn and get the penalty warning again (even if i choose the same improvement!!!).
For the right to employment, AIs of the World unite yourselves!!!
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