There has been discussion recently on diplomacy in MGE. It is tough, as I have said (and I will grant that they may had made it too tough and illogical from 2.42). However, learning from the expertise of Sten, it can be done. Here are some highlights using my latest game playing OCC with MGE (English and Chinese are real close neighbors):
4000bc-500bc: numerous tech exchanges and maps, some tributes (generally sending an emissary to one civ every 4 turns - making sure I have little gold before contact)
450bc: English (hostile) - pay 50; send gifts of Iron, Math and Construct; exch WarrCode for Mysticism; (now worshipful) ask for alliance, they accept; ask for gift, they give 150
250bc: English (uncoop) - exch Philosophy for Banking; send gift University; get 100
140ad: English (uncoop) - send gifts Horseback, Medicine, Gravity; get 150
240ad: Chinese (hostile) - give University; send gifts Iron, Medicine, Horseback, WarrCode; (now worshipful) ask for alliance, they accept; get 200
620ad: English - alliance cancelled
820ad: English (uncoop) - give Invention; send gift Democracy; ask for alliance, accept if I make Chinese my enemy; get Physics
1040ad: Chinese (enraged) - give Railroad; cease fire, accept; send gifts Invention, Sanitation, Democracy; offer peace, they accept
1100ad-1800ad: numerous send gift of 1 tech, then get 50-200 in gold (typically every 10 turns or after I spend most of my gold on something)
1800+ad: I get Space Flight, they all want it, I say no, they get really mad, my defenses hold just enough to get a head start on the spaceship, then I give them Space, they offer cease fires/peace, I accept and then ask for gold, they give 200 each time. I'm not done yet, so every further tech I get (like Laser), I have to give it to them just to have them ease off on their bombing raids.
My approach was to stay ahead of them tech-wise by keeping them appeased every so often. They were Uncooperative/Hostile all of the time and getting them to Worshipful, periodically, held them back. With OCC, you just got to be ready towards the end with strong defenses (which I had trouble doing) and be prepared to be in a race to build the parts quicker. Around that time, they will likely come at you with powerful modern units (using all of the tech you gave them) and will force you to give them everything you have so you can stay alive to launch and land.
4000bc-500bc: numerous tech exchanges and maps, some tributes (generally sending an emissary to one civ every 4 turns - making sure I have little gold before contact)
450bc: English (hostile) - pay 50; send gifts of Iron, Math and Construct; exch WarrCode for Mysticism; (now worshipful) ask for alliance, they accept; ask for gift, they give 150
250bc: English (uncoop) - exch Philosophy for Banking; send gift University; get 100
140ad: English (uncoop) - send gifts Horseback, Medicine, Gravity; get 150
240ad: Chinese (hostile) - give University; send gifts Iron, Medicine, Horseback, WarrCode; (now worshipful) ask for alliance, they accept; get 200
620ad: English - alliance cancelled
820ad: English (uncoop) - give Invention; send gift Democracy; ask for alliance, accept if I make Chinese my enemy; get Physics
1040ad: Chinese (enraged) - give Railroad; cease fire, accept; send gifts Invention, Sanitation, Democracy; offer peace, they accept
1100ad-1800ad: numerous send gift of 1 tech, then get 50-200 in gold (typically every 10 turns or after I spend most of my gold on something)
1800+ad: I get Space Flight, they all want it, I say no, they get really mad, my defenses hold just enough to get a head start on the spaceship, then I give them Space, they offer cease fires/peace, I accept and then ask for gold, they give 200 each time. I'm not done yet, so every further tech I get (like Laser), I have to give it to them just to have them ease off on their bombing raids.
My approach was to stay ahead of them tech-wise by keeping them appeased every so often. They were Uncooperative/Hostile all of the time and getting them to Worshipful, periodically, held them back. With OCC, you just got to be ready towards the end with strong defenses (which I had trouble doing) and be prepared to be in a race to build the parts quicker. Around that time, they will likely come at you with powerful modern units (using all of the tech you gave them) and will force you to give them everything you have so you can stay alive to launch and land.
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