I like to play against the AI vs humans because it is fast. One measure of success is the max score, but to do this well is extremely tedious. To fix this, I propose a game with some restrictions that might be fun and different to play:
1) Minimum sized map(25x40) to limit the amount of work to do.
2) No food caravans for the purpose of building population; use for wonders is ok.
3) No terraforming. Conversion of swamps and jungles by mining or irrigation is ok.
4) No airbases may be built. The terrain will have lots of hills and mountains which would benefit, but let's save the effort.
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If anyone is interested in trying a comparison game, I'll start one, and send them the b-4000.sav file. A better way would be a scenario to allow different levels, but I don't know how to do that.
I can do an OCC game in an evening, and I expect a mini-max game to only take two.
1) Minimum sized map(25x40) to limit the amount of work to do.
2) No food caravans for the purpose of building population; use for wonders is ok.
3) No terraforming. Conversion of swamps and jungles by mining or irrigation is ok.
4) No airbases may be built. The terrain will have lots of hills and mountains which would benefit, but let's save the effort.
----------------------
If anyone is interested in trying a comparison game, I'll start one, and send them the b-4000.sav file. A better way would be a scenario to allow different levels, but I don't know how to do that.
I can do an OCC game in an evening, and I expect a mini-max game to only take two.
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