As a Civil War historian for nearly 20 years, I had been anxious to play the CW scenario that was included on the CS. Well, I just got done and it was fun. At times, it felt like I was playing one of the strategic-level CW games (like IM's Amer. Civil War) and not CivII. I love playing scenarios like this because it's all about military units. I easily captured most all of the Rebel cities, if fact, it was too easy for they about never mounted a single offensive attack and their defenses were, for the most part, fairly meager. The fun part about this was that each Rebel city required its unique tactics to capture it. Therefore the decision-making focused on 3 things:
1. What types of units
2. How many of each
3. In what direction(s) to attack
The pattern was to bring enough units to bear, capture, defend and then move on to the next target. With unique units such as Advanced Infantry and Warships, it felt like a Sherman campaign on both the east and west fronts. Anyway, next time I'll give myself a challenge and play the Confederates.
1. What types of units
2. How many of each
3. In what direction(s) to attack
The pattern was to bring enough units to bear, capture, defend and then move on to the next target. With unique units such as Advanced Infantry and Warships, it felt like a Sherman campaign on both the east and west fronts. Anyway, next time I'll give myself a challenge and play the Confederates.
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