The "no city" challenge sounds relatively boring to me. How about this (must have been discussed before):
(A) You must build a diplomat by some given year [pick the earliest possible year plus abiut five turns; I do not know what that year would be].
(B) Once you have built a diplomat, you may never again build a unit with an attack value greater than zero.
(C) no cheats, as per OCC.
(D) you can win any way you want.
Would this be feasible, and/or interesting?
- toby robison
------------------
toby robison
criticalpaths@mindspring.com
(A) You must build a diplomat by some given year [pick the earliest possible year plus abiut five turns; I do not know what that year would be].
(B) Once you have built a diplomat, you may never again build a unit with an attack value greater than zero.
(C) no cheats, as per OCC.
(D) you can win any way you want.
Would this be feasible, and/or interesting?
- toby robison
------------------
toby robison
criticalpaths@mindspring.com
Comment