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Leo's and skipping techs

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  • #16
    Spies!! Forgot about Spies. Only considered Dips.

    And so the memory fades from disuse.

    ??NOT

    Monk
    so long and thanks for all the fish

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    • #17
      Can someone refresh my memory regarding the different levels of Civ 2 and Leo's.
      As far as I can remember, on Deity level then you will only get upgrades once you discover a tech, no matter which tech and no matter which upgrade, whereas on other levels then the upgrades take place automatically.
      So if you've bribed an enemy city with three archers on Chieftain then they will become riflemen straightaway, but if you bribe it on Deity they will become riflemen (for example) when you discover your next tech.
      A matter ofr curiosity only, as we all play Deity, but which levels does Leo's work freely on, and which do you have to wait with?

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      • #18
        Originally posted by duke o' york
        Can someone refresh my memory regarding the different levels of Civ 2 and Leo's.
        ---snip---
        A matter ofr curiosity only, as we all play Deity, but which levels does Leo's work freely on, and which do you have to wait with?
        DoY,

        Can't help with this; having trouble remembering last month much less 5 years ago.

        But, if your predicate is correct, then here is another example of why folk would be well advised to move quickly thru the lower levels and concentrate on learning the game at Deity level. Best not to pick up bad habits.

        Monk
        so long and thanks for all the fish

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        • #19
          STYOM: I have not built Leo's in a dog's age, so I was pulling from memory. I remember the Magnetism split (Triremes and Caravels, both units with an Attack strength greater than 0, switch to the Galleon/Transport path), but I thought Frigates made a new path that went to Ironclads and Destroyers. I dont have the time to test that out right now, but I'll submit to the wisdom of SG(2).

          DoY: My experience with Leo's was always that you got one "level" upgrade each time you discovered or "acquired" a new tech. I dont remember playing Chieftan level more than a couple of games, though, so I am probably unaware of different effects at that level. Seems like there were more than one difference in the way things worked then.

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          • #20
            Originally posted by Elephant
            Seems like there were more than one difference in the way things worked then.
            Planning a 'Silly Rules' succession game at chieftain level?
            Aux bords mystérieux du monde occidental

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            • #21
              Yes, less than deity level, I wouldn't know, having played none in SP and just a couple in MP.

              Yes and frigate go to ironclads etc. and galleons upgrade to transports. But caravels seemed to upgrade to galleons, which always irritated me.
              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
              RIP Tony Bogey & Baron O

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              • #22
                swap the unit slots
                Visit First Cultural Industries
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                • #23
                  I play to many MP games, so it's best not to mess with those things and be accused of cheating if I forget to mention it has been changed.
                  It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                  RIP Tony Bogey & Baron O

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                  • #24
                    Frigates go to IronClads - not on this world!!

                    "Our words are backed by empty wine bottles! - SG(2)
                    "One of our Scouse Gits is missing." - -Jrabbit

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                    • #25
                      The fold-out tech chart that comes with the game tells you which tech makes a unit obsolete. The same information is somewhere in rules.txt, I think. The unit doesn't upgrade until you have that tech, no matter what other more advanced techs you have. Not only can you continue to build your horsies if you have tactics but not chivalry, you'll still be able to build knights until you get leadership; only then will they become cavalry.

                      I'd swear that frigates become obsolete and upgrade to ironclads with steam power.

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                      • #26
                        Frig-ate

                        Perhaps the memory problem stems from Magnetism (Frigates) and Steam Engine (Ironclads) being located on the chart next to each other.

                        Both boats are obseleted by Electricity. Neither upgrades to the other.

                        Monk
                        so long and thanks for all the fish

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                        • #27
                          Thanks for all the help guys! This answers every question I had on this topic......and a couple that I hadn't thought of

                          (Though if I had known in advance that the "unholy trinity" of DaveV (leader of the French), Carolus Rex (leader of the Romans) and La Fayette (leader of the Babylonians) would all be replying, I never would have asked the question in the first place)....though it is just a coincedence that these same set of circumstances occur in our PBEM game , of course I was not considering it for that game, but rather another one that I am in with the same exact set of techs/wonders (who would have thought it possible )

                          /me ...leader of the Mongolian Hordes....of Horsemen
                          "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

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                          • #28
                            Originally posted by debeest

                            I'd swear that frigates become obsolete and upgrade to ironclads with steam power.
                            Nope. I almost always build Leo's in SP games and often build Frigates, but they never upgrade.

                            Frigates are the only boat that can carry units and has a half-decent attack strength. Pity they don't upgrade to assault ships or anything.
                            "I'm a guy - I take everything seriously except other people's emotions"

                            "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                            "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

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                            • #29
                              To make it short, 2 lines:
                              Trireme (Map Making) == Caravel (Navigation) == Galleon (Magnetism) == Transport (Industrialization)

                              Ironclad (Steam Engine) == Destroyer (Electricity)

                              That is all for the Navy, except perhaps a rather theoretical possibility (that I don't remember having checked):

                              Cruiser (Steel) == AEGIS (Rocketry)

                              (but who is willing to discover Rocketry before Automobile ? )
                              Aux bords mystérieux du monde occidental

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                              • #30
                                Isn't Mass Production on the path to Rocketry anyway? It wouldn't work.

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