when do civs stop respawning?
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civ respawn
"Mal nommer les choses, c'est accroître le malheur du monde" - Camus (thanks Davout)
"I thought you must be dead ..." he said simply. "So did I for a while," said Ford, "and then I decided I was a lemon for a couple of weeks. A kept myself amused all that time jumping in and out of a gin and tonic."Tags: None
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IIRC, 1750."I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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thanks!"Mal nommer les choses, c'est accroître le malheur du monde" - Camus (thanks Davout)
"I thought you must be dead ..." he said simply. "So did I for a while," said Ford, "and then I decided I was a lemon for a couple of weeks. A kept myself amused all that time jumping in and out of a gin and tonic."
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I thought it was 1500, but I haven't played conquest for ages so am not entirely sure. The only reasoning I have for this is a slightly poor memory and that 1500 is when the years change to 10 year increments on Deity. Would it be different for different levels? I certainly hope that it's 1500 because I've got a mass of vet crooks on the Celtic border in 1540 and am looking to cause temrinal mayhem.
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Hmm ... I think the Macintosh version keeps respawning so long as there's virgin land somewhere on the map. But it's been awhile since I played with respawn as an enabled option, so I could very well be wrong, and the PC/Mac versions are identical in this aspect.
Gatekeeper"I may not agree with what you have to say, but I'll die defending your right to say it." — Voltaire
"Wheresoever you go, go with all your heart." — Confucius
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1750, MGE MacApolyton's Grim Reaper 2008, 2010 & 2011
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
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