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  • It was about 30 minutes. Roughly 5 minutes to the hour - I think it was 11pm - till about 25 past the hour.
    " ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
    "The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.

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    • I wonder if Deity can spell hyperbole.

      Comment


      • 30 mins, one hour, same difference at 1650BC!

        The point remains, regarless of the hyperbolism ...
        "Old age and skill will overcome youth and treachery. "
        *deity of THE DEITIANS*
        icq: 8388924

        Comment


        • Remember, this was Horses turn where he held up play for 30 mins at 1650BC and was NOT moving any units. He was simply negotiating borders! You do NOT EVER slow down the game play like this. It is a most selfish act.

          I quite often have to move units NOT knowing the outcome of negotiations that are under way... it's part of the dynamics of an evolving situation. In fact I use this to enhance the negotiations. Horse does not realise how close he came to war in that first session...
          "Old age and skill will overcome youth and treachery. "
          *deity of THE DEITIANS*
          icq: 8388924

          Comment


          • Originally posted by deity
            Horse does not realise how close he came to war in that first session...
            A Deity warrior blitzkrieg? Horse would've been trembling in his hooves.
            " ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
            "The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.

            Comment


            • Well, I had many more units than him and chariot and archer and phalanxes on the border. He only had Horses I think.
              "Old age and skill will overcome youth and treachery. "
              *deity of THE DEITIANS*
              icq: 8388924

              Comment


              • Originally posted by deity
                Remember, this was Horses turn where he held up play for 30 mins at 1650BC and was NOT moving any units. He was simply negotiating borders!
                No, that's not true I had units to move but couldn't do so until the outcome of the negotiations was known.


                Horse does not realise how close he came to war in that first session...
                That would have been a laugh.
                Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

                Look, I just don't anymore, okay?

                Comment


                • Horse has had not much more than one unit per city all game...
                  Attached Files
                  "Old age and skill will overcome youth and treachery. "
                  *deity of THE DEITIANS*
                  icq: 8388924

                  Comment


                  • Originally posted by deity
                    Remember, this was Horses turn where he held up play for 30 mins at 1650BC and was NOT moving any units. He was simply negotiating borders! You do NOT EVER slow down the game play like this. It is a most selfish act.
                    No I had units to move subject to the outcome of the negotiation. That was the problem. I was also negotiating with 2 people at once. Highly unusual.


                    Horse does not realise how close he came to war in that first session...
                    That would have been a laugh - you had like 3 cities and a couple of NON units and I had something.

                    I thought the outcome was fair. So its saved a lot time in the long run.
                    Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

                    Look, I just don't anymore, okay?

                    Comment


                    • Originally posted by Alexander's Horse
                      No, that's not true I had units to move but couldn't do so until the outcome of the negotiations was known.
                      Yes Horsie, we all know you had two units to move two squares in 30 mins..... I've never played anyone else who has held up play for half an hour before moving units pending the outcome of negotiations.

                      Horsie - you are a joke

                      A very nice one. Dinner will be interesting this year...
                      "Old age and skill will overcome youth and treachery. "
                      *deity of THE DEITIANS*
                      icq: 8388924

                      Comment


                      • Deity, your wrong.
                        Its completely justified to hold play until a border dispute is worked out. The result of the border dispute weighs on which direction you would move your units.
                        Hold my girlfriend while I kiss your skis.

                        Comment


                        • Originally posted by Alexander's Horse
                          That would have been a laugh - you had like 3 cities and a couple of NON units and I had something.
                          You had a couple of horses miles from home. LOL!

                          Cities/Units in 1650BC
                          Attached Files
                          Last edited by deity; February 9, 2003, 08:05.
                          "Old age and skill will overcome youth and treachery. "
                          *deity of THE DEITIANS*
                          icq: 8388924

                          Comment


                          • Originally posted by Makeo
                            Deity, your wrong.
                            Its completely justified to hold play until a border dispute is worked out. The result of the border dispute weighs on which direction you would move your units.
                            Thank you makeo

                            And all that KC shows is what normally takes 5 minutes with a rational player takes 5 times longer when you're trying to get some sense out of a shrieking parrot.
                            Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

                            Look, I just don't anymore, okay?

                            Comment


                            • Originally posted by Makeo
                              Deity, your wrong.
                              Its completely justified to hold play until a border dispute is worked out. The result of the border dispute weighs on which direction you would move your units.
                              So you think it's OK to hold up play for 30 mins while negotiations occurr?

                              You never did that. You always negotiated within seconds!

                              This is not even a diplo game...
                              "Old age and skill will overcome youth and treachery. "
                              *deity of THE DEITIANS*
                              icq: 8388924

                              Comment


                              • Originally posted by Alexander's Horse
                                Thank you makeo

                                And all that KC shows is what normally takes 5 minutes with a rational player takes 5 times longer when you're trying to get some sense out of a shrieking parrot.
                                I suggested a grid reference and you agreed 20 minutes later...

                                You seemed to be talking to Trev most of the time.

                                I spent the whole 30 mins whinging about you, not negotiating...
                                "Old age and skill will overcome youth and treachery. "
                                *deity of THE DEITIANS*
                                icq: 8388924

                                Comment

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