The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
IMPORTANT ANNOUNCEMENT
After analyzing the results of a soviet and a NATO/USA first strike in different tests, i came to the conclusion that we must do something to prevent these "unrealistic results" of nuclear warfare.
I mean, it´s obvious that in a turn-based game (and in the case of a nuclear war) we face the problem of "the one who strikes first wins / has a considerable advantage"
Because, if you are able to destroy between 90-100% of the nuclear forces of your enemy, you can prevent a nuclear counterattack. AND THAT´S WHAT HAPPENED HERE
Some of you may remember my original idea of the "ICBM Regeneration"
The command is simple.
Example: If "USA ICBM" destroyed by "ANYBODY" THEN Create "USA ICBM" in "a specific location" (i´ll give you 5 or 6 possibilities)
So, in case of a soviet attack, all the ICBMs destroyed by the soviets, will "magically" appear again in the american soil.
In other words, the construction of the missile implies its use.
Why should we use this?
Because in real life, the nuclear responce would happen while the emeny nukes were in the air.
That´s because the player that suffered the attack, MUST HAVE A CHANCE TO RESPOND!!!!!
These were the options i proposed some months ago:
"Civ2 turn based game style" (no possibility of "nukes in the air") VS. "Real life situation" (MAD)
That time, we chose to go on with the current situation, with the same rules...
Time went on... i personally believe that we should test the other idea.
Remember this guys:
Nuclear responce would happen while the emeny nukes were in the air
MAD was a real possibility. We should recreate that in a cold war game
Benefit for a first strike (nukes+conventional warfare), but also a retaliation. THIS IS NUCLEAR WARFARE!!! Remember, no winners in a nuclear war
NO WINNERS IN A NUCLEAR WAR!!!!!!
Nuclear War shouldn´t be the first option, but the last one. Ok?
Players should understand the implication of using their nuclear arsenals This time it won´t be so easy, so simple.... EVERYBODY MUST SUFFER THE CONSEQUENCES OF A NUCLEAR WAR!!!
One more thing:
Sorry guys, but i´m not asking for your opinion this time.
We´re going to do it. ok? I really wanna test it and i need your help.
Hey Jim - I think you forgot to press CTRL-N cause your NATO folks are running around and breaking alliances...
II. 193 And fight them until there is no more tumult and oppression, and there prevail justice and faith in Allah; but if they cease, let there be no hostility except to those who practice oppression.
II. 193 And fight them until there is no more tumult and oppression, and there prevail justice and faith in Allah; but if they cease, let there be no hostility except to those who practice oppression.
My turn, Ill try and get it up in the next couple of days or so.
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
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