I posted some questions about PBEM to CivFanatics, but not all were answered:
Although some sentences are declarative, all are meant as questions: comments are expected.
Activating unit before Ctrl-N
Is this really needed? If I click Ctrl-N although no my unit is awaken then all units (sleeping and fortified) loses remaining movement points. I can't move them and I suppose the AI neither...
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Why do you save BEFORE the Enter key?
Why the net mode is used for PBEM games?
I think there is another approach possible: At the end of turn, you could draw the Civ window down so that you don't see the map, press Enter and save the game (the hotseat or regular mode would have to be used in place of the net mode). Then you have probably no problems with Ctrl-N and AI changing your settings.
I supppose the hotseat or SP mode would do away with this problem, the Xin's LazyCiv program wouldn't be needed.
And why not to use the regular SP mode (you can hexedit the .sav file and set more than 1 human player)? Then we could use the cheat menu for the diplomacy (unit gifts,...), we could increase the cost of city bribing, the weaker player could play chieftain whereas the stronger one deity etc.
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Cheating and confidence
I noticed saves attached to PBEM threads use passwords. Unfortunately then people can't watch games, and moreover...
...I think this suspecting approach isn't tactfull. There may be people that like cheating (although I don't believe it ... ). But the cheating is harder if everybody trust you and harder if it is very easy.
I think the PBEM is about confidence, you can always cheat if you want. The password may be good only if you don't want to open a different game in error.
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Prince level
Could you tell me which bonuses? Combat bonuses? AFAIK there are no other bonuses than those for attacking barbs ...
Although some sentences are declarative, all are meant as questions: comments are expected.
Activating unit before Ctrl-N
Originally posted by Kobayashi in PBEM FAQ
you must activate a unit that was fortified or asleep and then press CTRL-N before you save
you must activate a unit that was fortified or asleep and then press CTRL-N before you save
______________________________
Why do you save BEFORE the Enter key?
Why the net mode is used for PBEM games?
I think there is another approach possible: At the end of turn, you could draw the Civ window down so that you don't see the map, press Enter and save the game (the hotseat or regular mode would have to be used in place of the net mode). Then you have probably no problems with Ctrl-N and AI changing your settings.
Originally posted by Henrik
sometimes the AI changes production when it isn't it's own turn, ie, when a city belonging to an AI civ is taken by another human player, the surounding cities belonging to that AI controlled civ will switch productions in order to counter the new threat
sometimes the AI changes production when it isn't it's own turn, ie, when a city belonging to an AI civ is taken by another human player, the surounding cities belonging to that AI controlled civ will switch productions in order to counter the new threat
And why not to use the regular SP mode (you can hexedit the .sav file and set more than 1 human player)? Then we could use the cheat menu for the diplomacy (unit gifts,...), we could increase the cost of city bribing, the weaker player could play chieftain whereas the stronger one deity etc.
______________________________
Cheating and confidence
I noticed saves attached to PBEM threads use passwords. Unfortunately then people can't watch games, and moreover...
...I think this suspecting approach isn't tactfull. There may be people that like cheating (although I don't believe it ... ). But the cheating is harder if everybody trust you and harder if it is very easy.
I think the PBEM is about confidence, you can always cheat if you want. The password may be good only if you don't want to open a different game in error.
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Prince level
posted in the Guide to PBEM V1.0
PBEMs are generally played on the "Prince" difficulty level since it wont give bonuses to the civs which are controlled by AI (this means that units belonging to other civs wont get bonuses when one of the human players is playing his turn).
PBEMs are generally played on the "Prince" difficulty level since it wont give bonuses to the civs which are controlled by AI (this means that units belonging to other civs wont get bonuses when one of the human players is playing his turn).
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