Most players are so lazy that they have come to rely on wonders to win games. I was like this, much like man walked on all fours in prehistoric days. I have evolved past the need for wonder construction. I will beat the hell out of anybody who wants to accept the following challenge.
1) random or premade large board with no dominate cont
2) human starting positions revealed so that they can be spread out as far as possible.
3) restarts and replays to ensure huts or random land dont screw up the game before government change.
4) no light house as it is the one wonder whos effects can not be countered fast enough
5) I will build no wonders other then mageleons and then only if I get it done first ( if game lasts to darwins voyage and hoover dam, I will build advanced wonders such as them)
6) 2 x 2 king of course
If you think a wonder is needed. I will tell you why you dont need it. Post a reply, I will educate you....
1) random or premade large board with no dominate cont
2) human starting positions revealed so that they can be spread out as far as possible.
3) restarts and replays to ensure huts or random land dont screw up the game before government change.
4) no light house as it is the one wonder whos effects can not be countered fast enough
5) I will build no wonders other then mageleons and then only if I get it done first ( if game lasts to darwins voyage and hoover dam, I will build advanced wonders such as them)
6) 2 x 2 king of course
If you think a wonder is needed. I will tell you why you dont need it. Post a reply, I will educate you....
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