A few dedicated players and I are currently in dialogue to create league play again, whether in the form of the revival of Gameleague or the startup of a private league. Of the two, I wanted to share my thoughts on the latter and let you know what we think.
First, I wanted to discuss some benefits of having a ladder. I joined the Gameleague ladder rather unassumingly about a year ago. Ever since then, I developed a certain passion for this game, mainly to play better and to spend more time on it. I developed as a player more quickly than if I would have had I just played it casually. Of course, ladder play does have its downside - cheating, ppl's competitiveness and the consequent jealousy, to name a few. However, I think that the benefits really outweigh the latter.
A few players and I believe that a private ladder would take many advantages of a ladder and eliminate some of its problems as well. The basic ideas is that you start with core members, and decisions such as adding a new player to the pool are decided by a vote, 2/3 of the members passing an approval. New players are added based on player recommendation. At the cost of slow expansion, we believe the league may be able to filter out cheaters and annoying characters (hmm. who would that be).
I'd like to hear some thoughts about this from the ol', inflexible (?) polytoners (hehe), as well as the more "newbie" types as well.
First, I wanted to discuss some benefits of having a ladder. I joined the Gameleague ladder rather unassumingly about a year ago. Ever since then, I developed a certain passion for this game, mainly to play better and to spend more time on it. I developed as a player more quickly than if I would have had I just played it casually. Of course, ladder play does have its downside - cheating, ppl's competitiveness and the consequent jealousy, to name a few. However, I think that the benefits really outweigh the latter.
A few players and I believe that a private ladder would take many advantages of a ladder and eliminate some of its problems as well. The basic ideas is that you start with core members, and decisions such as adding a new player to the pool are decided by a vote, 2/3 of the members passing an approval. New players are added based on player recommendation. At the cost of slow expansion, we believe the league may be able to filter out cheaters and annoying characters (hmm. who would that be).
I'd like to hear some thoughts about this from the ol', inflexible (?) polytoners (hehe), as well as the more "newbie" types as well.
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