The legions aren't that much of mystery. I did have a embassy so I knew you had Iron Works. I rushed a barracks and had quite a few vet phalanx. 3x1.5x1.5 so it 6 against 6. My defenders always just survived with a sliver of red and with the barracks they were ready to go the next turn. Once I got math, no chance.
But it did cost me considerable resources which really helped War out. You were doing a great job of starving my capital and splitting my empire in half. A lot of caravans had to settle for bad payoffs or kept me from some wonders. (if you had played a few more turns you would have seen my response to that) Between that and War4 nibbling on the other end, a lot of resources wasted. A lot of gold rushbuilding units to replace those lost and for preparing the counter attack. The whole time Ming was all by his lonesome expanding like crazy. Being in the middle was interesting.
But it was a fun game and you are to be commended for fighting it out. But you probably should have gone map making. There was a large mass SE of me that I didn't get to right away that you probably could have beat me to. Each pair of legions could have been a ship and a settler. But it's easy to second quess using hindsight.
And by the time we finished, war4/ai had lots of ironclads patrolling the oceans. Leaving the AI with a SSC is pretty potent.
It was interesting taking out your cities played by the AI since they were all on good defensive terrain. The AI never builds like that. They all had walls by the time I got there to replace the GW expiring.
It's too bad we had problems, an early start like that was rare and the game gets fun when cannons, iron clads and muskets/rifles appear.
Rich
But it did cost me considerable resources which really helped War out. You were doing a great job of starving my capital and splitting my empire in half. A lot of caravans had to settle for bad payoffs or kept me from some wonders. (if you had played a few more turns you would have seen my response to that) Between that and War4 nibbling on the other end, a lot of resources wasted. A lot of gold rushbuilding units to replace those lost and for preparing the counter attack. The whole time Ming was all by his lonesome expanding like crazy. Being in the middle was interesting.
But it was a fun game and you are to be commended for fighting it out. But you probably should have gone map making. There was a large mass SE of me that I didn't get to right away that you probably could have beat me to. Each pair of legions could have been a ship and a settler. But it's easy to second quess using hindsight.
And by the time we finished, war4/ai had lots of ironclads patrolling the oceans. Leaving the AI with a SSC is pretty potent.
It was interesting taking out your cities played by the AI since they were all on good defensive terrain. The AI never builds like that. They all had walls by the time I got there to replace the GW expiring.
It's too bad we had problems, an early start like that was rare and the game gets fun when cannons, iron clads and muskets/rifles appear.
Rich
Comment