I still like the settings for which the game was designed: 1x1x.
In 1x production, all the terrain types can be used; mining hills or irrigating grass/plains actually makes sense. 2x production overemphasizes trade, since you can pull in such outrageous numbers of arrows. Shield output is limited by pollution, even in the BC years.
1x movement is the best balance between offense and defense. Why build crusaders when catapults can move and attack? And diplomats with double movement are virtually unstoppable.
In 1x production, all the terrain types can be used; mining hills or irrigating grass/plains actually makes sense. 2x production overemphasizes trade, since you can pull in such outrageous numbers of arrows. Shield output is limited by pollution, even in the BC years.
1x movement is the best balance between offense and defense. Why build crusaders when catapults can move and attack? And diplomats with double movement are virtually unstoppable.
Comment