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  • #31
    Ill take that challenge with Zylka as my partner.
    Of course you realize, that I'll save every turn and disect what your strategy is. so it will only be a one time thing cause quite frankly, anything you do, I can anaylize and duplicate and quite possibly improve on this so called unbeatable strategy.
    And if anyone is going to be able to beat you, it will be of course the 8 time game league champion. (for all you people that have no life and post here and have not had the honor of being crushed by me, that would be me)

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    • #32
      <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
      <img src="/images/blue1.gif" width=100% height=1>
      </font>for all you people that have no life and post here and have not had the honor of being crushed by me, that would be me
      <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

      (Oh geez, looks like we got someone whos head is as almost as big as eyes!)

      <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
      <img src="/images/blue1.gif" width=100% height=1>
      </font>anything you do, I can anaylize and duplicate and quite possibly improve on this so called unbeatable strategy.
      <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

      So can anyone else, copying someone else is simple. Don't you and everyone else know that copying someone is the most sincere form of flattery? It's no wonder eyes brags so much.....so many people use that strategy of his.........

      As I've asked in other forums, why can't people just come up with their own strategy? Are we so simple that we can't define our own style of play?

      Also, Is winning so important that someone would waste their valuable time analyzing individual saves?
      I see the world through bloodshot eyes
      Streets filled with blood from distant lies.

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      • #33
        I propose a "Mouth Off" competition.
        Contestants seem to be gathering in force now.

        ------------------
        "It's In The Way That You Use It."
        Tuatha De Danann Tribe

        Comment


        • #34
          Actually whom is to say it is Seans or Markus's strategy there are many players whom have MP for about three years now too.....

          I use many different strategies some of which mimmick "ics" "early republic" "fast growth" etc etc.... no strategy is infallible (spelling?)

          However I think its great to watch civers try new strategies as they become popular...... can you say lemmings......

          That all said i have learned greatly from playing many of the best and now i have my bag of strategies which keeps me hanging in there in most games and to be honest thats good enough for me.

          As for bragging, thats part of the game and as for Sean, when he shares his tips , hints and winning strategies i am thankfull of that.

          One thing about cheaters..... while it may make you leary of playing them because technically their rules are different than yours....... as long as everyone knows whats acceptable at the beginning anything goes after that.

          While i hear many complain about civers whom only build settlers stating that the game is not real that way... ie ics no infastructure..... get real. Pumping settlers has nothing to do with ics. Play this game long enough and you'll realize that not all land is good for building and thus overlap is necessary.

          I dont' ics but i produce alot of settlers and i get sick of hearing from perfectionist that this is ics or borring.

          I guarrantee you that in a MP game if you have 8 perfect cities to my 25 nicely placed with a bit of overlap i will crush you..... and it isn't ics.....

          anyways .....rambling and i am grumpy....

          Kudos to Sean and Markus for divising new strategies for the rest of us to implement in the coming weeks

          Comment


          • #35
            <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
            <img src="/images/blue1.gif" width=100% height=1>
            </font><font size=1>Originally posted by EthnicCleanser on 05-16-2001 10:07 AM</font>
            Actually whom is to say it is Seans or Markus's strategy there are many players whom have MP for about three years now too.....

            <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>


            trust me its my strat, its even on civfanatics where i wrote it up months ago, even had a big thread on this forum oh soo long ago.. Diety recently saw a demonstration of it. +50 trade routes per city on 1x 1x in some cities with +35ish on average. On 2x its about +80 routes. Now in 1x that means without to much effort you can get 2 techs a turn and maxing out around 3 techs a turn. In 2x you can get 3 techs a turn without to much effort, in addition to about 4000 gold a turn on average. I suppose the easiest way to win would be to max out gold production at about 5,000 gold a turn at 1300 bc. With a teammate you can get 7,000 gold a turn each at that time. Save up 30,000 gold each, go to dem and buy up everything in a turn or 2.
            Join the army, travel to foreign countries, meet exotic people -
            and kill them!

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            • #36
              Yep, the way we get the techs and stuff is Markus's strategy. We then combined that with my expansion to create the perfect game. A game where we can expand at mach speeds while at the same time make enormous cities with mega trade routes.

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              • #37
                <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                <img src="/images/blue1.gif" width=100% height=1>
                </font><font size=1>Originally posted by EyesOfNight on 05-16-2001 02:36 PM</font>
                Yep, the way we get the techs and stuff is Markus's strategy. We then combined that with my expansion to create the perfect game. A game where we can expand at mach speeds while at the same time make enormous cities with mega trade routes.
                <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                Well not really, you still expand at the same speed as normal. 20 cities by 2000 bc on average is the goal. The problem is i always get bored of clicking though so many build screens waiting for my turn, i get frustrated and just stop building more cities. How fast you can get to be a huge empire, depends solely on the map. As you need to balance trade/science/expansion/improvements very closely. This is strictly 2x. 1x is a whole nother ball game that i have down very pat. Last 7 player i was in. 8 wonders by 1ad and 25 cities diety raging hordes, all other players combined had 4 wonders... diety carnide zylka agartha hydy and some others where in it.
                Join the army, travel to foreign countries, meet exotic people -
                and kill them!

                Comment


                • #38
                  I'm not impressed markus. You named off maybe one player that has any skill and he's average at best. 2x is far harder than 1x. As for the map, premade maps take care of that aspect. And what do you mean so many build screens? Have you ever heard of autobuild? It takes me about 20 sec to go through all my cities. THe only time it starts to get annoying is when I get 100+ cities.

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                  • #39
                    2x is much harder then 1x? Thats the most ridiculous thing ive ever heard.

                    2x is DIFFRENT then 1x. They are virtually entirely diffrent types of games with diffrent styles of play.

                    Get your head out of your own arse

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                    • #40
                      <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                      <img src="/images/blue1.gif" width=100% height=1>
                      </font><font size=1>Originally posted by EyesOfNight on 05-16-2001 05:28 PM</font>
                      I'm not impressed markus. You named off maybe one player that has any skill and he's average at best. 2x is far harder than 1x. As for the map, premade maps take care of that aspect. And what do you mean so many build screens? Have you ever heard of autobuild? It takes me about 20 sec to go through all my cities. THe only time it starts to get annoying is when I get 100+ cities.
                      <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                      Pass the info about moving on to Strat, will you?
                      Point and click, go to city.
                      Definitely needs help.



                      ------------------
                      "It's In The Way That You Use It."
                      Tuatha De Danann Tribe

                      Comment


                      • #41
                        <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                        <img src="/images/blue1.gif" width=100% height=1>
                        </font><font size=1>Originally posted by EyesOfNight on 05-16-2001 05:28 PM</font>
                        2x is far harder than 1x. As for the map, premade maps take care of that aspect. And what do you mean so many build screens? Have you ever heard of autobuild? It takes me about 20 sec to go through all my cities. THe only time it starts to get annoying is when I get 100+ cities.
                        <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                        1x is way harder when you have more then 3 players in a game(you can't dispute this). in 2x if you have a good start you can REALLY pull ahead, and your terrain doesn't matter was much for building etc. huts aren't going to totally screw your tech path. And if you find another play really early you can hurt them fast. 1x keeps everyone pretty much on even ground until the first 7 or 8 cities are built and everyone has monarchy.

                        autobuild is next to useless, even with the customized autobuild file. What i am talking about is rush buying improvements in 20 cities every couple of turns. just flipping through the screens at the start of every turn and picking what to build next is time consuming (the whole point is to optimize cash or science) Add onto that moving around 20 settlars to build roads irrigate, and then if you have a army, ships etc. It gets very time consuming and the game grinds to a halt. Tribe games are a good example, we play for 4 hours and don't get past 2800 bc. It becomes very fustrating.

                        Join the army, travel to foreign countries, meet exotic people -
                        and kill them!

                        Comment


                        • #42
                          slowhand i do all city management from the F1 and F4 screens
                          Join the army, travel to foreign countries, meet exotic people -
                          and kill them!

                          Comment


                          • #43
                            Nethier is more tough because you are playing another person with the same advantages/disadvantages.

                            Logically speaking, both are incredibly diffrent, but from a competition perspective, the same.

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                            • #44
                              Tribe games do not have to take excessive time.
                              They're no different than any other game.
                              You can run across a pokey ass player either way, and that's what does it.


                              ------------------
                              "It's In The Way That You Use It."
                              Tuatha De Danann Tribe

                              Comment


                              • #45
                                Markus you can never prove one is harder than the other. The fact is I have beaten you on both settings and I find 2x2x harder to master than 1x1x. You said it yourself, you have to do everything at once. On 1x1x you have time to build and get situated. And I go through and rush buy improvements too markus, the difference is I can focus on the first 20 cities and let the other 70 go to **** until I get finished. You on the other hand must have everything perfect, a weakness as I see it.

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