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  • #31
    In regards to my brother, He's moving on Sunday and should be connected soon after that, so if we can keep an ai slot open for him it would be appreciated. He'll probably be able to post between 6.30-11pm GMT due to his work.
    The diplomatic suggestions seem ok, clarifies a few things.
    I'd prefer to be the Sioux or the English, my brother's favourite is the Russians, but any tribe will suffice.
    Follow your spirit, and upon this charge Cry 'God for Harry, England and Saint George!

    Comment


    • #32
      BINGO! WE HAVE A GAME! seven players are in (Originally, I thought, an 8 Player game is possible, but it isn't, I wondered...!). There is only poor Pastieman and poor Eddy seem to must kicked out, cause they were too late (please forgive us, Eddy & Pastieman! I sent Eddy an email, superstar, please tell Pastieman the bad news).

      Next thing I will do is to organize a turn order.

      Skryke: you are the only player from whom I don't have a specific moving time yet. Since I know, that you live in Western Canada and have to work, I assume for you a time between 20.00 and 22.00 EST, is this ok? Otherwise, please send email to me as soon as possible, please.

      Superstar: From you I didn't get a reply with the form yet, but since you posted your times and the important game settings, I will begin game setting.

      Details are coming soon!

      ------------------
      greets from the Warrior of sky

      <font size=1 face=Arial color=444444>[This message has been edited by kengel (edited September 08, 1999).]</font>

      Comment


      • #33
        Ok, Here is my suggestion, based on the likes of the player majority (thanx to all for replying the form!)

        The game will start on thursday, perhaps even today if the players manage it.

        We play a 7 MP game at emperor level, with double production and single movement, having an accelerated start at 3000 BC.

        On a medium sized map with normal landform, landmass and temperature there will be restless barbarians moving around. It will be wet (a lot of rivers, some swamps) on this 4 Billion years old world.

        Not knowing, where the other civs are settling, every civ tries to rule the world or to reach Alpha Centauri. City bribing is not honorful on this world, and all leaders promised not to do this.

        I suggest following moving orders (avail.time = availible time for moving, send.mail = the latest time, when the player should have finished his turn and sent email to the next, all times are EST)

        ___player__|color___|avail.time____|send.time__|em ail
        --------------------------------------------------
        1. Skryke____white__20.00-22.00___21.00__creggec@telusplanet.net
        2. MacUser__green__20.00- 0.00____0.00__jacsamdad@aol.com
        3. Zeebo____blue___19.00- 7.00____4.00__zeebo@bigpond.com
        4. Makeo____yellow__2.00- 8.00____8.00__dwhite@citicomp.com.au
        5. Kengel___cyan____5.00-13.00___12.00__kengel@physik4.gwdg.de
        6. Superstar_orange_5.00-21.00___16.00__MMSuperstar@hotmail.com
        7. Monkey___purple_16.00-18.00___18.00__mywon1@student.monash.edu.au

        As you see, we can do pretty good 1 turn/day, if we all get discipline to hold the sending time!

        So next, how it works: I suggest to determine a "host", responsible for the running game and the contacting person if someone hangs or is not availible for weeks. I suggest, zeebo will do it, if he agrees; I could do it also, but the disadvantage on me is that I am mostly not availible at the weekend.
        Every player gets the saved game of the player before by email; the player no.1 gets it from player no.7. The game is loaded by choosing "multiplayer session", then "internet game", then "load saved network game". The program will ask for a network name and then for a game title, you can type in whatever you want. Then you confirm the forgiven IP-adress and just start the game without waiting for any players (alternatively, if you have a diplomatic date with one of the other players, you could let him in on this way). Then you choose your civ (which you can password protect if you want) and go on for moving. When you finished your turn (Be sure to check "Always wait at end of turn" in the gameoptions menu), save the game (Be sure not to press return, the AI must not move!!!). The saved game you will send per email once to the next player in the moving order, and second to the host to tell him whose turn is.

        And now some tips for the running game:
        So, what to do in the case if you already know that you cannot do a move the next days? The problem is just to avoid that AI takes over your place for a round (geee, you really will not want it!). The best way is to find a player who will move for you. He just has to load your game, to pass all the city reports and then to save the game, eventually he could also act as you have instructed him. Of course, this player (for example the player after you) need to know your password, and you have to told your foreplayer to whom he has to send the game instead to you. If you deactivate your password or send your password to a confident host, this protects you from the AI for the simple case you forgot to move, cause the host will be the one who will "move" for you and send on further the game.

        Well, we will see how it works in practice.

        Now, I will ceremonially open the first CivII MP PBEM game, by sending it to the first player skryke.

        All following players, please be sure you choose the next free civilisation triple in agreement to the list I give you above!

        If someone don't agree with something above, thats no problem, we will simply discuss it and restart, ok? We surely have to discuss a lot of things in the next time (for example who is the "host"), but we can do it during the game is running.

        So I wish us all a great, glorious and honourus game! Have fun!

        ------------------
        greets from the Warrior of sky
        <font size=1 face=Arial color=444444>[This message has been edited by kengel (edited September 08, 1999).]</font>

        Comment


        • #34
          Actually, I noticed that the civs are determined when starting the game, so unfortunately all players are now correlated to the following civilisations:

          Skryke = Romans,
          MacUser = Babylons,
          Zeebo = French,
          Makeo = Egypts,
          Kengel = Americans,
          Superstar = Greeks,
          Monkey = Mongols.

          I am really sorry about this, but the only way on how you guys could get the civ you wish is that one we have to login ALL together when the game is started, what should be pretty difficult...

          ------------------
          greets from the Warrior of sky


          Comment


          • #35
            Just to let all players know:

            BEWARE THE WRATH OF THE MONGOL WARRIOR, MONKEY KHAN!!!!
            Monkey I am proud to be!
            Trim the sails and roam the sea!
            Trim the sails and roam the sea!
            ...Stefu

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            • #36
              Hi All,
              just wondering, shouldn't we be using HOTSEAT rather than INTERNET game for PBEM? It may work using the internet game, and perhaps we should just see how it goes since the game is already in motion, but HOTSEAT may make more sense, as it is theoretically the same aas PBEM - each player has his turn in order one the same PC (ie without establishing a connection between 2 or more PC's). Let me know what you think,
              Z.

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              • #37
                Monkey: (w/- french accent) I fart in your general direction!

                Comment


                • #38
                  Hi zeebo,
                  HotSeat is not possible cause of one reason: You cannot choose the civilisation when you load the game, i.e. you will see the civ from your foreplayer, or even not this, if he got passwordprotection...

                  But it doesn't matter (this is for all):

                  YOU NEED NOT TO BE ONLINE TO PLAY THE ROUND AS INTERNETGAME

                  So it is just "formally" an internet game, for reason you can choose your civ at the beginning. I don't know, if a home PC is goin online automatically, but you can break the connection and even then the game starts (at least, my PC does it).


                  ------------------
                  greets from the Warrior of sky


                  Comment


                  • #39
                    I am just wondering about some strange behaviour my emailprogram showed as I sent the PBEM email #2 and #3, so I just wanna be sure it really works: Is there aynbody who didn't get the emails?

                    ------------------
                    greets from the Warrior of sky


                    Comment


                    • #40
                      Thanks Kengel for organising this, but a few probs/questions. First, I'm confused between the est/gmt time difference. Is GMT 5 hours ahead??
                      Second, your first Email was corrupted, I don't think it was my connection but it was possible. I did get the second ok and bits of the first, but this is probably irrelevant.
                      It's probably a good idea to de-select Pastieman as with his moving he doesn't know when he's going to get re-connected.
                      The only game parameter that disturbs me is the non-bribe option, to me this has always been a major part of the game, but I guess we go with the majority.
                      Thanks again Kengel, and may the best man win.


                      ------------------
                      -he cried out twice, a cry that was no more than a breath-"The horror!The Horror"
                      Follow your spirit, and upon this charge Cry 'God for Harry, England and Saint George!

                      Comment


                      • #41
                        Superstar, you are right, for ex. 0.00 EST = 5.00 GMT (=UTC)
                        There is a nice link to compare time zones fast, please have a look at http://www.amcon-luxled.com/misc/de/time.html
                        Another fine link with detailed information is http://www.amcon-luxled.com/misc/de/time.html where you also can check on which time zone you are (links are taken from a thread in the MP forum)


                        Seems, the city bribing thing should be discussed here further: At the moment, it stands 3:2 against city bribing. I am neutral about it; I agree, that it is an important element of strategy, but I also think there are not enough defence possibilities for these players which are not yet on democracy (in fact, in a city bribing game the players with democracy will simply "buy" all others). In my opinion, bribing is the best strategy (I use it on myself against AI), but also leads to a pretty "boring" game.

                        Well, I am not worry about a non bribing game, it will be fun!

                        ------------------
                        greets from the Warrior of sky


                        Comment


                        • #42
                          ok, when are we getting started? Tommorrow?

                          My case for city bribes:-
                          1. It is/always has been a natural part of the game.
                          2. It requires reasonable effort to save up gold to perform such a task and is not as straightforward as one might assume.
                          3. It gives a player able to get into democracy a reward, and managing this Govt. system early on deserves some form of bonus. It is supposed to be the best peaceful govt. system.
                          4. Removing this option removes anti-bribe stratergies, something that I've always enjoyed practising.
                          5. I like my diplo/spy units.

                          This said, I will go with the majority, and look forward to all you're ultimate destructions :-)


                          ------------------
                          Cry victory for England, Harry, and Saint George!
                          Follow your spirit, and upon this charge Cry 'God for Harry, England and Saint George!

                          Comment


                          • #43
                            How long before I become a fully fledged Civer?
                            And I guess I bet to be crying victory for Greece, Alex and St.greek saint-bloke.
                            <font size=1 face=Arial color=444444>[This message has been edited by Superstar (edited September 09, 1999).]</font>
                            Follow your spirit, and upon this charge Cry 'God for Harry, England and Saint George!

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                            • #44
                              Whats happening? Have we started?
                              Hold my girlfriend while I kiss your skis.

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                              • #45
                                Has anyone recieved a saved game yet or had their turn?
                                Follow your spirit, and upon this charge Cry 'God for Harry, England and Saint George!

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