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THE true game = individual player preferance -
Apolyton Civilization Site
The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by Crustacian on 03-14-2001 09:19 AM</font>
There could be a sight where anyone who wants could download the mod if any. Or a link to a discussion of the rules if not modded.
<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
Huh... what's wrong with here, since most of us are here anyway. You can open a thread for the different rules groups to hold discussions, and provide a link to the needed mods
Keep on Civin'
RIP rah, Tony Bogey, Baron O and Slowwhand
Rah - <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font>The other night War4 found my second city the turn after I settled it. He destroyed it with a chariot.
<img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
The other night Rah found my second city a few turns after I settled it. He destroyed it with a chariot!
Hmmmmmmmm, yeah, I had forgotten about that. Didn't realize it was your second city.
But, it helps prove my point. You didn't rant, rave, and quit the game either. You also didn't take it personally either. It was part of the game that we've come to expect and you just try to recover as best as possible. This is why I like playing with the group we usually do. We treat it as a game for fun. We prefer to win and crush our opponents, but it's not so important that we lose sleep or FRIENDS over it.
RAH
It was really your second city?
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by rah on 03-12-2001 11:00 PM</font>
Thanks war4. Maybe after my wife gets better, i can rejoin on a weeknight.
I'm waiting to hear what the boys down under play. (when they're not arguing about them)
I see no alliances. How does that translate for tech trading?
RAH
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src="/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by Crustacian on 03-11-2001 10:43 AM</font>
Is that not what arguments over which style of play are more true boil down to?
2x and 1x
micromanaging and not
wonders or no, or some
huts or not
And what about simultaneous play?!?!
Are these not only choices available to us by the designers to choose from in hopes of creating a game that is more enjoyable to our individual tastes?
Even cheating if you will, can be a fair game among those who have an equal shot at the possibilities.
Now I defenately have favorite settings, but it is fun for me to try other ones and explore further those that seem interesting.
Even the OCC is something I KNOW I could learn a great deal from.
Anyway it gripes me when players put down other styles of play.
I do not usually re arrange my city workers each time a caravan dumps off frieght to inhance the gold/science bonus. But others do. It is not pointless as some have claimes and the benifits are documented. But it is an example of things which can be agreed on in the beginning of a game. I enjoy playing with a couple micro managers and in those cases the long turns are worth the wait for me.
Most of the time even when I had time, I prefer shorter turned "faster" moving games at the expense of "wasted" shields and whatever. But those who do not are not justified to call faster paced playersw speed freaks just because they prefer a differant setting.
Just be honest about your preferances and find others who agree on them and HAVE FUN!!
read the threads "a game to FINISH" and "Realistic Settings: The Debate"
before you blather ... i really dont feel like rehashing the anti-relativist argument for those who do not read.
my favorite setings (but will play almost anything if i can find people who wont quit) are
2x prod
1x move
definitely no simul (the only rule i insist on)
deity
no timer (gentlemans agreement not to spend forever on every move)
if 3 or less players humans civs = ai civs, 4 or more players no ai
no bribing human cities or units
no wonder or caravan trading
world size depends on number of players and how long u want to play
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