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Super Growth strat.

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  • #16
    2 terrain pics, and a icons file. makes the money crisp, trade is crisper and clouds in the background of graneries etc
    Join the army, travel to foreign countries, meet exotic people -
    and kill them!

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    • #17
      This strat doesn't work quite so well at deity level. The unhappies kill you, even with wonders.


      ------------------
      Chaos, panic and disorder - My work here is done.

      Keep the OT sticky thread free!!

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      • #18
        It works on deity IFFFFFFFFF you don't have units away from home, even a lowely trireme, to make that unhappyness. So when in WLPD AH, alls you do is keep your units at home for awhile, then send em out to romp and play later.
        The journey itself is the thing~Odysseus

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        • #19
          Played a test game with arii today using this strat. I had about 12 tech lead on arii, with my implimentation.. I launched a spaceship(33,8,8,1,1,1) at 1700 AD.

          1x 1x king. I opened 3 huts all game, one was 100 gold another was 25 gold and the 3rd was empty. no tech trading or stealing....
          Join the army, travel to foreign countries, meet exotic people -
          and kill them!

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          • #20
            I got them, thanks!

            A question. What happens if I play a MP game and have these graphics files and the other guys' have the originals?

            Are they compatible, do the others see my units and cities in the original style whereas I see theirs in the modified format? Or must everyone have the same .gifs?

            Carolus

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            • #21
              You will see everyones else's units differently. They don't need your changed pics...

              AH, strat works just as good on diety.
              Join the army, travel to foreign countries, meet exotic people -
              and kill them!

              Comment


              • #22
                <center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
                <img src="/images/blue1.gif" width=100% height=1>
                </font><font size=1>Originally posted by markusf on 12-23-2000 06:11 PM</font>
                4.set your inner cities to build caravans.
                5.once in rep send carvans from all your cities into your capitol.

                <img src="/images/blue1.gif" width=100% height=1></font></td></tr></table></center>

                Why do you send all your caravans to your capitol?




                ------------------
                Chaos, panic and disorder - My work here is done.

                Keep the OT sticky thread free!!

                Comment


                • #23
                  The idea here is to have each city make routes to the greatest trade value city in your civ for the largest per turn values over time. This is usually the capital for me.
                  The journey itself is the thing~Odysseus

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                  • #24
                    Gives you over 30% more trade after all is said and done.

                    When celebrating the capitol over size 20 at 400 AD trade routes to the rest of the civ's big cities become size 6-10 trade routes.. Its makes a huge difference to your income/science each turn.
                    Join the army, travel to foreign countries, meet exotic people -
                    and kill them!

                    Comment


                    • #25
                      yes. Trade bonus and trade route are 2 different things.

                      In a huge game i had with arii a few days ago, i launched a spaceship at 1580 AD 17 cities. Each city after i had grown it up had, 3 trade routes between size 14-22. (no wonders, tech trading etc)

                      Lets say i every city in my empire has a +3 trade route. and my cap is size 8, when it goes to size 12 every single trade route in every single city will increase by at least one point. When i build super highways in my cap, the trade in nearly every single city doubles.... With 17 cities i was able to maintain a 3 techs every 4 turns for the bulk of the game...
                      Join the army, travel to foreign countries, meet exotic people -
                      and kill them!

                      Comment


                      • #26
                        This was a few years after launching the biggest spaceship. The trade routes for every single city in my empire look like this. I have also done some tests, and building wonders etc actually slows me down and delays tech by hundreds of years. Even building the SSC takes way to much effort and its effects are minimal in the long run.


                        <font size=1 face=Arial color=444444>[This message has been edited by markusf (edited March 01, 2001).]</font>
                        Join the army, travel to foreign countries, meet exotic people -
                        and kill them!

                        Comment


                        • #27
                          ya ya we all know how great you are but do you have use this size of graphic??I mean it is a sound little plan but by the time your pictures come thru I've lost interest
                          The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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                          • #28
                            Looks like a great strategy...if you have war early on, does that screw it up? I would think it would. I wouldn't mind those enhanced unit and terrain files either...have you posted them on a website anywhere yet?

                            cmwyglendowski1@student.malone.edu

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                            • #29
                              Ya war slows you down as always.

                              Here are the new units terrain etc http://216.232.0.147/brushup.zip
                              Join the army, travel to foreign countries, meet exotic people -
                              and kill them!

                              Comment


                              • #30
                                Markus.....just a point of clarification please. I thought that you could only create 3 trade routes per city.....are you saying that you create trade routes between all your outlying cities and your capitol? And do you get that 6-10 trade bonus even when there are no special trade items requested?
                                " First France......then the WORLD!"

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