I'm trying to set upi the Final round in accordance with the 2 primary guidelines stated at the beginning of the Tourney: Highest scores compete, and players should not play the same opponents sequentially.
I find I cannot apply both to the last round. Worse, players are rather well spread out globally, which led to difficulties in the previous round initial groupings. What to do...?
Every way I look at groupings, I either get the same basic ones as round 3 or I get games on 3 continents.
The scoring system has become a problem as well. I erred in arranging the MP scoring for 1st, 2nd, etc to be so close. As such, it encourages either extremely conservative play (to protect a score) or desperate play (as the only possibility of changing overall position).
First, are any of the Tourney players reasonably able to play with a group on another continent? That would help greatly (and Markus, which one *are* you on, anyway).
Second, I propose the following change for the Final round. If 3-player games, points of 4, 2, 0; if 4-player games, points of 6, 4, 2, 0.
Thoughts?
Meanwhile, I'll be making maps. The Final round will be on normal (medium) map, archipelagos, roving bands. Age and climate are irrelevent, since I will be constructing them from scratch.
Lastly, I have the following players still active. If I have removed someone in error, or have left some one in who has withdrawn, please let me know.
NAPPY 12
MARKUS 11
ARITEA 10
MARK E 8
SMARTFART 8
CARNIDE 7
DEITY 6
FINBAR 3
CAPTVK 2
I find I cannot apply both to the last round. Worse, players are rather well spread out globally, which led to difficulties in the previous round initial groupings. What to do...?
Every way I look at groupings, I either get the same basic ones as round 3 or I get games on 3 continents.
The scoring system has become a problem as well. I erred in arranging the MP scoring for 1st, 2nd, etc to be so close. As such, it encourages either extremely conservative play (to protect a score) or desperate play (as the only possibility of changing overall position).
First, are any of the Tourney players reasonably able to play with a group on another continent? That would help greatly (and Markus, which one *are* you on, anyway).
Second, I propose the following change for the Final round. If 3-player games, points of 4, 2, 0; if 4-player games, points of 6, 4, 2, 0.
Thoughts?
Meanwhile, I'll be making maps. The Final round will be on normal (medium) map, archipelagos, roving bands. Age and climate are irrelevent, since I will be constructing them from scratch.
Lastly, I have the following players still active. If I have removed someone in error, or have left some one in who has withdrawn, please let me know.
NAPPY 12
MARKUS 11
ARITEA 10
MARK E 8
SMARTFART 8
CARNIDE 7
DEITY 6
FINBAR 3
CAPTVK 2
is that as constructed it is almost mathematically impossible for someone to win the tourney after a loss in a duel. No Matter Who they beat after that loss. Whereas someone who loses in a MP game (but in neither duel) can easily still win. Obviously if Nappy can win every game he plays against a variey of opponents there is no real issue, at least within the context of a 4-game tourney...
,

Comment