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01: A space oddysy I

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  • #16
    Disorganized is certainly accurate, but it was fun and a good exercise. Clearly 1AD launch will happen soon and the race will be on to beat that.

    I expect to be available the usual time Wednesday. (Paul, you said you're not available "tomorrow (Wednesday).") Does that mean you're not available Tuesday night US time/Wednesday morning CET? Or Wednesday night US Time? What day is it... where am I????
    "I think the advantages by the proposal which I have made are obvious and many, as well as of the highest importance."
    Jonathan Swift

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    • #17
      I mean that I am not available to play tomorrow night because I have to get up early on thursday. So I'm talking about wednessday night US/thursday morning Europe.

      Edit: I can play on thursday, friday, saturday, sunday. And also today but that might be short notice for some people.
      <font size=1 face=Arial color=444444>[This message has been edited by Paul (edited July 31, 2000).]</font>

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      • #18
        LOL. One of us is confused Paul. If today is Monday, "tomorrow" then must be Tuesday. Of course I grew up in the sticks, so you never know.....
        "I think the advantages by the proposal which I have made are obvious and many, as well as of the highest importance."
        Jonathan Swift

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        • #19
          Sounds like a good game for a first try. Congratulations and best of luck on your next try!
          If you can not think of a good reason to build something other than a caravan, build a caravan!

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          • #20
            You're right. I am confused. I thought today was tuesday. I guess it's the lack of sleep resulting from saturday/sunday's game. So I would be able to play on monday, tuesday, thursday, friday, saturday or sunday. But not on wednessday.

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            • #21
              Paul... Too bad you can't do it on Wednesday night. I think a bunch of us will be trying again with our normal Wednesday night bunch.
              It just won't be the same without you
              Keep on Civin'
              RIP rah, Tony Bogey & Baron O

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              • #22
                I should be able to play wednesday and friday...or was it tuesday and thursday??¿?
                well, now I´m confused, too.

                but what is your usual time Bird?
                <font size=1 face=Arial color=444444>[This message has been edited by oedo (edited August 01, 2000).]</font>
                justice is might

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                • #23
                  Sorry, but I can't play wednessday unless you start early. I certainly would quit at 3:00 CET (21:00 Eastern US) so that I could get some sleep before I had to get up. I don't know what time you usually start, but I suppose you guys have jobs, so you couldn't start early enough for me to join.

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                  • #24
                    I've been following this discussion from the sidelines with interest. I'm even tempted to go out and buy MPG so I can join in on the fun (alas, I don't have the block of hours needed to commit to a multiplayer game).

                    I love the idea of having one civ tip all huts and be the repository of all techs. It strikes me that early in the game, some civs should set science to 0%, and wait until some of the preliminary techs have been discovered by others. Someone could then rush to Trade without needing Bronze Working and Alphabet.

                    I don't have the tech tree in front of me, but I imagine that the SSC player could skip a lot of techs on the way to Space Flight. Techs like iron working, feudalism, chivalry, leadership, tactics, horseback riding, pottery could be skipped altogether. The same holds true for other players. Some could get away with only knowing a dozen techs until close ot the end. Imagine being gifted Combustion and Theory of Gravity and only needing 100 beakers for Flight.

                    Paul is right when he says he needs other players to give his SSC settler support. You want to get that city up to size 30+, and that requires a lot of help. I would want to see at least 6 settlers at it (but not supported by the SSC, since that would cut down on its food).

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                    • #25
                      Our attempt last night went much better. Much more organized. (see we do learn) I did play the wanderer and it helped us get off to a quicker start. We were in monarchy quickly and had republic almost a 1000 years earlier than our first attempt. I don't think science will be the problem. We will need enough cities, and money to launch in one turn. We should be able to do it.

                      It's 1850 and I am still hut hunting, will finally put a city down soon (invention is coming real soon). The strategy is nice since we haven't gotten any barbs from a hut Too many units though and not enough science and money.

                      Rah
                      It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                      RIP Tony Bogey & Baron O

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                      • #26
                        Yes, it certainly is going much better this time. We should definately be able to get all the science before 1 AD. But let's not forget that a 33-8-8-1-1-1 ship requires 52 cities. So we need about 10 cities per player.

                        When can everyone play again? I can play any time during the next two weeks.

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                        • #27
                          I can play tonight or tomorrow night. Around 7 central time (i believe 8 hours difference for you Paul.)
                          RAH
                          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                          RIP Tony Bogey & Baron O

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                          • #28
                            I believe that would be 7 hours difference. I have 6 hours difference with eastern, and as far as I know there is 1 hour between central and eastern. But I may be wrong about that; I don't know all US time zones.

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                            • #29
                              yeah, if your 6 from eastern, then you're 7 from central. Thanks for the correction.

                              RAH
                              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                              RIP Tony Bogey & Baron O

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                              • #30
                                Not tonight for me. I may be able to play tomorrow. If you want to play today you can find a sub for me. Remember several civs (expecially Paul) should avoid:

                                Invention (cut trade bonus by 2/3),
                                Navigaton (not sure, could double research beaker requirement),
                                RR (cut trade bonus by half), and
                                Advanced Flight (cut trade bonus by half)

                                to maximize trade bonus.

                                Ideally, Paul should accumulate several caravans for the civ which first disovered invention to get steamed engine and RR, and the civ can build Darvin to get democracy and gunpowder. Then RR is given to all civs except Paul. Paul gives more caravans for a civ to get industrialization. Now paul can skip invention and RR, while as many as 5 other civs can skip invention.

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