Announcement

Collapse
No announcement yet.

Celebrating percentages.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #91
    Celebrating odd-sized cities in deity

    You MP players play too much and too fast. You should take a rest and read the GL a little.
    I explain it in 'happiness quirk'.
    Civ2 "Great Library Index": direct download, Apolyton attachment

    Comment


    • #92
      It explains the even odd as we knew. But it doesn't address why sometimes your capital won't celebrate when your second city does, and they're the same size, and the cap has more trade than the second city. If I missed a post, please post the post number.
      It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
      RIP Tony Bogey & Baron O

      Comment


      • #93
        I thought that..........but I didn't post because then I thought that ST probably means that your capital in that example would be one of the unlucky cities with first person unhappy.

        Comment


        • #94
          Not from anything I read there. But I will admit that I just skimmed some of the posts. Maybe he'll come back and enlighten us.
          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
          RIP Tony Bogey & Baron O

          Comment


          • #95
            Well you know as well as anyone how some cities can have first person unhappy when others will not............that could explain your example right?

            Comment


            • #96
              It's not the same thing, I think. At least from reading that thread. Your cap is always your first city in their patterns.
              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
              RIP Tony Bogey & Baron O

              Comment


              • #97
                Yeah... I had a city last night that just wouldn't celebrate... and a city right next to it, built after it, with less trade just celebrated away. It didn't matter odd or even pop... or how many workers I put on the water... it just didn't do anything... weird.
                Keep on Civin'
                RIP rah, Tony Bogey & Baron O

                Comment


                • #98
                  Built on forest, hill or mountain I'll guess.
                  It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                  RIP Tony Bogey & Baron O

                  Comment


                  • #99
                    Yep... while it still had more available trade squares to use, it seem like the starting location was probably the problem.
                    Keep on Civin'
                    RIP rah, Tony Bogey & Baron O

                    Comment


                    • rah, today I added one new post to 'happiness quirk'. Its subject is 'Celebrating odd-sized cities in deity'.

                      If you wonder why your city don't celebrate, look at first row of happiness analysis of city window. I am sure 1st citizen is unhappy there.

                      The pattern which cities have first citizen unhappy is in the post about UDNC.
                      For example if you settle your 9th city in Rep and deity, cities with ACN 8,16,24... will get 1st citizen red. Your capital may have ACN 8 and so it won't celebrate. Your second city may have ACN 11 and so it will celebrate.

                      Edited: start ot the post.
                      Last edited by SlowThinker; July 13, 2003, 15:15.
                      Civ2 "Great Library Index": direct download, Apolyton attachment

                      Comment


                      • Location of a city has nothing with 1st citizen unhappy. Only ACN controls this.
                        Civ2 "Great Library Index": direct download, Apolyton attachment

                        Comment


                        • Thought that's what you meant.



                          I am still intrigued by this feeling that starting square terrain is important.......hunches of long time players are always worth checking.

                          Comment


                          • Good idea. Check it.
                            Civ2 "Great Library Index": direct download, Apolyton attachment

                            Comment


                            • You can find ACNs in .sav file easily: cities are sorted by ACN there.
                              Civ2 "Great Library Index": direct download, Apolyton attachment

                              Comment


                              • Hmmmmm, Have to check that.
                                It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                                RIP Tony Bogey & Baron O

                                Comment

                                Working...
                                X