Many people will agree that the Howitzer is far too powerful of a unit and not balanced very well. I was kicking around ideas on how to modify the unit to make it more balanced. I also think that the tank should be the most powerful ground unit in the game, and not the howitzer. With these goals in mind, I made the following changes:
1) Reduced the movement rate of the howitzer to 1.
I felt that the abilitiy to ignore city walls was a powerful enough upgrade over standard artillery, and that the added movement point was too much. The reduced movement rate better reflects the vulnerability of artilery pieces to attack from other units. With a movement of one, you almost have to stack the unit with another defensive unit. Further, the tank unit gains a bit in terms of balance against the howitzer because of the tanks even greater mobility compared to the howitzer.
2) Increased the cost of the howitzer to 100 shields.
This should reduce the number of howitzers you build. The ability to ignore city walls is probably worth even more than this modest price increase.
Please let me know your thoughts.
I was also trying to come up with ways to balance railroads a bit more. As it stands now, railroads seem way too powerful. They amount to increasing the movement points of all your ground units to infinity.
1) Reduced the movement rate of the howitzer to 1.
I felt that the abilitiy to ignore city walls was a powerful enough upgrade over standard artillery, and that the added movement point was too much. The reduced movement rate better reflects the vulnerability of artilery pieces to attack from other units. With a movement of one, you almost have to stack the unit with another defensive unit. Further, the tank unit gains a bit in terms of balance against the howitzer because of the tanks even greater mobility compared to the howitzer.
2) Increased the cost of the howitzer to 100 shields.
This should reduce the number of howitzers you build. The ability to ignore city walls is probably worth even more than this modest price increase.
Please let me know your thoughts.
I was also trying to come up with ways to balance railroads a bit more. As it stands now, railroads seem way too powerful. They amount to increasing the movement points of all your ground units to infinity.
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